Portal 2
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Support Beam (old version)
   
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11.245 MB
2013 年 12 月 23 日 上午 10:20
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Support Beam (old version)

在 camerson1313 的 1 个合集中
Where's the Instructions?
29 件物品
描述
Get to the exit using a light bridge, a laser, a sendificator, 2 cubes, some buttons, and the gun thingy.

If the sendificator shows up as an error, or somehow doesn't work, this alternate version should fix it: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=849602031
9 条留言
Toon83 2023 年 8 月 5 日 下午 12:27 
This old map needs an old version of Beemod to work correctly. It works fine with Beemod Beta Pre-Release 9. (On Windows the file you need is BEE2.4_pr9.5_win.zip and it requires MS Visual C++ 2010 x86 redistributable to run).
About the map: Damn, that move to get the cube on het exit platform. That sure was some tight timing right there. It stumped me for quite some time before I figured it out. Nice one!
jandlml 2016 年 11 月 21 日 下午 7:04 
why am i getting an error instead of the sendificator. ive played maps before that had sendificators in them
The MAD Fool 2014 年 4 月 9 日 下午 9:15 
I gave your puzzle a 2nd run and then I realized that I forgot to rase the light bridge before placing the cube on it. Doh! Sure helps that timing thingy! Very nice solution :)
The MAD Fool 2014 年 4 月 9 日 下午 8:59 
At 1st I tried Old Git's way to solve the puzzle but the cube fell too far before I was able to press the pedestal button. Then noticed that I could place the cube on the cubed surface to the right of the small fizzler. It took a few F7's for me to push the cube far enough so that I could grab it from the other side. Exploit? I am kind of hoping that Old Gir's way is the correct way to solve this and that just my timing was off. Last part aside I really liked the rest of the puzzle.
Old Git 2014 年 1 月 8 日 上午 12:32 
Did it again this way:

Placed the reflector cube as high as it would go on a light bridge directly above the laser emitter and pointing into the exit area. I then used the faith plate to get to the sendificator area, respawned the companion cube and sendificated it after quickly passing through the fizzler and pressing the button so that the reflector cube would not drop too far
camerson1313  [作者] 2014 年 1 月 7 日 上午 5:17 
Hate to break it to ya, but that wasn't intended. I missed that when play testing. The intended way is supposed to use the sendificator. Luckily, it appears to be an easy fix.
Old Git 2014 年 1 月 7 日 上午 4:00 
Now i see that I repeated the last step unnecessarily - d'oh!
Old Git 2014 年 1 月 6 日 上午 11:06 
Had me scratching my head for a while before I realised you don't need the sendicator to get the cube onto the exit platform

Here's my solution: http://youtu.be/0kkeu5Q3zBg
LPChip 2013 年 12 月 26 日 上午 7:45 
Are you aware that the Sendicator from BEEMOD still does NOT pack? This means that people without beemod installed (which still are quite a few people) will not be able to play your test. It is possible to pack your sendicator by exporting the map to hammer and using the proper tools such as pakrat to get this to work though.

See also: http://psteamcommunity.yuanyoumao.com/profiles/76561197971735129/screenshot/687095438580162712

Oh, and I'm sure you are aware that for the P2LC compo, a player should not need to install anything to play your map.