安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题





在 Twitter 上
在 Youtube 上 



Any word on your testing results?
This older script also seems to have accidentally (?) removed the ability for pirate ships to drop system upgrades, although they do tend to drop occasionally in my game, again, perhaps edge cases of some of the ship types missing a define so its reverting to default loot tables. I'm not sure but i am currently testing out a modern .lua adjustment to see if it works properly.
@Thundercraft
@Lucifer Lux
@IXCenturion
@Reconjack85
there i gave u the fix n cause im a c*nt ill make u do some thing by letting u fix it yourselfs, then youve all just learned a valuable trick to get stuff working on ya own incase u cant get hold of a mod author
scroll down till you see
dependencies = {
{id = "Avorion", min = "1.0", max = "1.*"}
and change it to
dependencies = {
{id = "Avorion", min = "1.0", max = "2.*"}
thats the only issue, once u done this the game will let u load it and it works, i cba to upload mods n all that ♥♥♥♥ but its a change 1 character fix that any monkey can do, happy to help xD i just worked it out by people saying not same game version, n i know that the modinfo.lua and the part that asks for game version is normaly the only issue, incase u have issues with other mods xxx
PlinioJRM wrote in a comment below that he successfully fixed this mod.
Then they asked for permission to re-upload the fixed version.
However, from their Steam community page, it does not appear that they ever created a workshop item. I can only imagine that the fixed version was forgotten about.