Kenshi
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Attack Slots x1
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2020 年 4 月 7 日 下午 5:02
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Attack Slots x1

描述
Simple mod that forces the Attack Slots value to 1 (vanilla). Use for if you have a mod that increases the number of attack slots, but either don't know which one to disable or don't want to disable the whole mod over it.

Make sure to load it at the bottom of your load order to ensure it takes effect. It can only override mods above it.

Looking for a place to discuss Kenshi or Kenshi modding? Feel free to join the Kenshi Community Discord[discord.gg] We're always welcome to new faces. :)
21 条留言
Len 11 月 14 日 下午 12:02 
After using the attack 3x i could not go back to vanilla ! even with the mod off! U Saved me! i
Hugh Jazz 10 月 1 日 上午 9:53 
This mod is a godsend, I always hated the fact you had to almost turn the game into an RTS to get through UWE.
Big thanks for creating this !
VVERY 9 月 5 日 上午 4:15 
I love 1x Attack slots. Not only is it the vanilla setting, but It also makes my small squad feel like 'Kenshi', and adds more of a fantasy vibe. Thanks for the mod.
Animal 7 2024 年 3 月 12 日 上午 10:49 
"Hmm today i will do a solo martial artist run."
Random mod that adds attack slots without telling me:
VA 2023 年 6 月 9 日 下午 12:55 
hate all slots attack mod. Cuz they are not reallistic .. ANYONE there tried to fight with sword against ohers??? remeber kids ..all weapons have an attack diametrs.. if you wound do it carefully you can strike your allies. Spo there is only 1 slot in real life, and only 1 in backward ...(that is cowardly)
bunny de fluff 2023 年 4 月 20 日 下午 8:19 
LOL ok thanks for answering Shidan, learned something new today
Shidan  [作者] 2023 年 4 月 20 日 下午 8:13 
It will look like that if you have unmodified vanilla files, because it just resets the value to vanilla, and that's not considered a valid change normally.

I modified the vanilla file to have a higher number of attack slots, so that the FCS would see changing it to 1 as a valid change, and save it. And then I uploaded it before reverting those vanilla files back to normal, so it wouldn't erase the change.

So there is actually a change stored in the file, it just only shows up if you have modifies that value in either the vanilla files or another mod, because the FCS tries to be smart and erase changes that do nothing.
bunny de fluff 2023 年 4 月 20 日 下午 6:28 
shidan, I opened this mod up, and found out it changes absolutely nothing, is it normal? Doesn't it suppose to change at least the max num attack slot in global constants or something? This mod just did nothing, like a placebo mod : )
Shidan  [作者] 2023 年 2 月 6 日 下午 12:13 
Should work with any mod at all, it is a single line change. Long as it is below the other mod, it should be impossible for it to not work.

Nor will it break another mod to override it, as it's a single setting that cannot be tied to other mod features, so the only thing that will change is the attack slots.
Ignamelo 2023 年 2 月 6 日 上午 11:46 
does this work with genesis?