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But you can just add the values of these turrets to the normal mining/salvaging lasers. These turrets are just modified versions of the normal lasers.
so in short, I have no idea why it happens :/
Might see if I can make it so they only drop in naonite regions and later.
I was thinking about it and maybe a solution would be to tie their range with the material of the turret? So iron and titanium lasers cant insta delete every enemy from like 9 km away, but high tier lasers dont see much of a nerf.
Or maybe just prevent these turrets from dropping and spawning at stations before naonite/trinium, or make them a very rare item?