Stellaris

Stellaris

30 个评价
New Species Discrimination on Job
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
1.195 MB
2020 年 4 月 3 日 上午 4:55
2020 年 10 月 13 日 下午 3:59
3 项改动说明 ( 查看 )

订阅以下载
New Species Discrimination on Job

描述
This is an update to NaK1119's Species Discrimination on Job mod. Since NaK1119 has unfortunately abandoned Stellaris modding I've made this update which should be compatible with patch 2.7. I changed the minimum possible to make it compatible, and I'm not at all skilled in modding so I won't be making any changes other than the eventual update. I like to thank NaK1119 for making this great mod in the first place and making it available for the rest of the community to work on it!

Original Mod Description

This mod is restricted version of Job Manager, and add only an edict that restructs freedom of job selection of each species by stratum. It has better compatibility with other mod, than Job Manager.
In this restricted version, you can provide that a species cannot work at ruler jobs, another species can work at only worker jobs, still another species can work at only specialist jobs, and...
Maybe ruler job is native privilege or maybe is opened everyone; maybe species having trait of agrarian should be forced to be worker or maybe should be given a chance of working at specialist or ruler job. You can enact this as you want.
Anyway, you can void this restruction in a specified planet by a planetary decision.

* This mod does not support hive mind empires and machine empires. Please use Job Manager instead of this mod.
* This mod does not prevent the species produce leader such as president.
* I take no responsibility in regards to discontent of your pops.

Compatibility Information
Perhaps, this mod may not be applied to the jobs added/modified by another mod.
16 条留言
Balder 2024 年 4 月 7 日 下午 7:46 
Is there a working alternative to this mod?
Edifer 2022 年 8 月 20 日 上午 7:16 
Doesnt work for me, is there any alternatives?
Arrowheadlock 2022 年 1 月 15 日 下午 1:57 
This mod need updating, badly. It's so useful I can't seem to get anything optimized without it
Jimmy Johny Jamaica 2021 年 12 月 19 日 下午 6:45 
I miss this mod alot
Sadist 2021 年 12 月 19 日 下午 1:30 
Does it still work on the current version?
Pordy 2020 年 6 月 5 日 上午 3:09 
@Jafoste
All edict upkeep trigger missing from pop jobs files.
Pordy 2020 年 5 月 31 日 上午 8:10 
@Jafoste, https://imgur.com/a/yG0xwAm
Please check my picture.
I am playing at 0.9 UI scaling in 1440x900 monitor resolution.
Only 10 line visible when i relocate my window to the top.
I dont mind clicking on next page all the time, but this way its very hard to play.
Ely 2020 年 4 月 12 日 上午 5:18 
@Shelibor unfortunately the species rights are hard coded, so you can't mod them.
Jafoste  [作者] 2020 年 4 月 7 日 上午 6:24 
@Shelibor Perhaps it might be possible, however the sheer number of jobs might not be practical. For stratum only it could be done without cluttering the interface.
Gaming 2020 年 4 月 6 日 下午 3:56 
Is it not possible to have job discrimination as a Species Right?