边缘世界 RimWorld

边缘世界 RimWorld

391 个评价
Expanded Incidents (Continued)
   
奖励
收藏
已收藏
取消收藏
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
433.897 KB
2020 年 3 月 28 日 下午 2:52
9 月 9 日 下午 12:22
11 项改动说明 ( 查看 )

订阅以下载
Expanded Incidents (Continued)

在 Mlie 的 1 个合集中
Mlie's resurrected mods
973 件物品
描述

Update of Linqs mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1552461911

- Added settings for the triggerchance of the incidents



[discord.gg]
[github.com]



This mod increases the variety of incidents your colony faces. The new incidents are designed to be balanced, generally long-term events that you can mitigate or eliminate with proper planning or response, so long as they have any significant impact on your colony.

Expanded Incidents does not require a new save game. It's compatible with everything. It will use Psychology's systems if you have both installed.

New Incidents
- Quarrel: Two pawns friendly towards each other have their relationship damaged by an argument until they make up.
- Homesick: One of your pawns is feeling homesick. They may spread it to other pawns through conversation, until they've made your whole colony unhappy!
- Cliques: Two pawns who dislike each other separate the colony into cliques of their friends. Members of each clique may come to blows.
- Sabotage: Keep a close eye on your colonists if you notice things malfunctioning in your base. Someone has to be to blame. But who?
- Thief: Colonists and pets may spot thieves attempting to sneak into your base and steal valuables, who won't leave without a fight!



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: challenges, conflict
56 条留言
Mlie  [作者] 10 月 28 日 上午 2:03 
@讨厌芥末 I have no idea what mod that is so I cannot verify anything of this
讨厌芥末 10 月 28 日 上午 12:09 
Hello Author! While using your mod, I've encountered an issue involving the Kiiro refugees added by the Kiiro mod. More than half of them appear to be spy agents, even though my faction is allied with the Kiiro. I find it difficult to understand why so many "spy agents" from the Kiiro race – a species described as "kind" – would be sent to sabotage my colony, especially when we're on friendly terms. Although these Kiiro characters haven't caused any actual damage so far, I noticed through Developer Mode that their status shows "Potential Spy (Hidden)." This situation feels very inconsistent and disappointing – it's hard to accept that the rescued cat-like creatures are actually a group of undercover agents...:stress:
Jgt358 9 月 14 日 上午 12:26 
thanks! glad to help
Mlie  [作者] 9 月 9 日 下午 12:23 
@jgt Fixed now
Jgt358 9 月 9 日 上午 12:22 
in the settings there is nothing listed for homesick
Mlie  [作者] 6 月 20 日 下午 10:57 
@2941026574 Updating all my mods
2941026574 6 月 20 日 下午 3:20 
1.6大佬
Mlie  [作者] 6 月 4 日 下午 11:41 
ミ>.<ミ?♪~ 5 月 25 日 上午 2:30 
ミ>.<ミ?♪~ 3 月 31 日 下午 7:11 
OK,I already post it.