Stellaris

Stellaris

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No Forced CoM
   
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2020 年 3 月 19 日 下午 12:36
2021 年 4 月 15 日 下午 3:12
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No Forced CoM

描述
Currently in 2.6 if you play as UNE or any edited UNE with human portraits, the Commonwealth of man will spawn 100% of the time with the lost colony origin. This will simply prevent them from appearing in that case.

Updated for 3.0.*
12 条留言
milanrojo2001 2021 年 11 月 5 日 下午 8:00 
doesnt work
Nikolai301000 2021 年 8 月 16 日 下午 6:14 
This mod doesn't seem to be working at all for me. Should it be lower on my mod list or something? It could be a mod conflict but I'm not sure what type of mod would conflict with this one.
adevin  [作者] 2020 年 4 月 5 日 上午 7:44 
ok updated
uncle-bear 2020 年 4 月 5 日 上午 6:59 
Any chance of 2.6.2 update my friend
cybrxkhan 2020 年 3 月 28 日 下午 11:22 
I kept wondering why the CoM kept spawning when I ran a few test games (I usually spawn a few games first without playing them to test to see if mods work and the game setup is what I like)... thanks for this!
Crimson Phantom 2020 年 3 月 21 日 下午 3:03 
Thanks very much for this!
ŚwiętyJudasz 2020 年 3 月 21 日 下午 12:18 
You are god Thank you. Good job! :steamhappy:
adevin  [作者] 2020 年 3 月 20 日 下午 5:47 
Yeah. They only really fit into the specific paradox narrative. This isn't a comprehensive anti-CoM mod though.. They could still sneak into the game, because there is also the fanatic purifier variant of CoM I've seen appear which I believe is event driven? They are as you said, pushed heavily.
kreaturen 2020 年 3 月 20 日 下午 5:21 
Thank you! I've always hated meeting CoM - I just don't dig the narrative... I dislike how Paradox keeps forcing them, they need to stop doing that!
adevin  [作者] 2020 年 3 月 20 日 上午 3:06 
99999 forgot a 9