武装突袭3

武装突袭3

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Fallout New Vegas: Radio New Vegas
   
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Data Type: Mod
Mod Type: Mechanics, Sound
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34.548 MB
2020 年 3 月 17 日 下午 1:49
2020 年 3 月 17 日 下午 1:50
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Fallout New Vegas: Radio New Vegas

描述
This mod adds Radio New Vegas to Arma 3 with the inclusion of Mr. New Vegas using the KLPQ Radio Mod Template.

Instructions on how to use this mod can be found here: https://github.com/rebelvg/klpq_musicRadio
8 条留言
NagaSadow 2021 年 7 月 20 日 上午 10:42 
@Comrade Lee
None, i can't get the config generator to work. Probably just doing it wrong or in the wrong order though.
Makwa  [作者] 2021 年 7 月 19 日 下午 2:15 
@NagaShadow what line of code are you using to make the object a radio?
NagaSadow 2021 年 7 月 17 日 下午 5:03 
Hey, I've been trying to get this to work, but I keep getting "Could not determine container type!" when I try to use the Music Configurator. No idea if I'm doing something wrong or the program's just broken.
Makwa  [作者] 2021 年 1 月 15 日 上午 9:29 
@Zyklon B any object will work as long as you use the appropriate script. I put a link to all the stuff you need in the description!
CyClone 2021 年 1 月 15 日 上午 6:03 
What radio do I have to spawn in to have a static radio?
Nekavandre 2020 年 4 月 10 日 上午 4:16 
Thanks!
Makwa  [作者] 2020 年 4 月 2 日 下午 2:33 
@Castial This uses the KLPQ mod functions so you can make it into a jukebox. All the instructions are on their mod page
Nekavandre 2020 年 4 月 1 日 下午 10:26 
Is it for the Eden/Zeus Jukebox or is it an ambient audio module that plays the audio over the course of the Eden/Zeus Session? I'm highly interested in this but want to know what I'm subbing to before I press sub.