Barotrauma 潜渊症

Barotrauma 潜渊症

51 个评价
Maxed Skills
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
21.447 KB
2020 年 3 月 13 日 下午 6:00
2020 年 3 月 14 日 上午 6:17
2 项改动说明 ( 查看 )

订阅以下载
Maxed Skills

描述
Changes every job's skills\stats to 100. Minimum balance, maximum fun.
Does work for hired NPCs, making them worth 15k, beware!
13 条留言
4D  [作者] 2023 年 8 月 1 日 下午 1:31 
@Blandman Bob
Im in a rough situation irl, so feel free to edit, modify and repost the mod
Blandman Bob 2023 年 7 月 30 日 下午 7:58 
To those scrambling in the comments looking for a fix: I have figured out the problem for why the mod doesn't work. It's trying to call upon a job identifier that no longer exists in the game.

From what I've seen, the mod author must have noticed this as well since one of the two identifiers in the jobs file has been commented out.

As I don't have the mod author's permission to do anything about that - nor do I really intend to ask them for permission - I can only relay this information to you, the one reading this comment right now. So if you feel like getting your hands dirty, remove any instance of the job identifiers "initiative" and "resolution" from the jobs file of the mod.
cakemancookie 2023 年 6 月 26 日 下午 8:15 
still works?
CommanderInKief 2022 年 8 月 16 日 下午 7:12 
Can you fix the error soon?
I can read books for now.
Azuma 2022 年 7 月 21 日 上午 8:22 
Another, less agressive, alternative for this mod Skilled Crew
It works with bots in singleplayer.
4D  [作者] 2022 年 3 月 1 日 上午 11:16 
Can't really fix anything rn, kinda stuck in a war situation, but thank you for commenting the issue, I've changed the description
Nolan 2022 年 3 月 1 日 上午 7:10 
This is working for hired NPC's and makes them cost 15k a piece.
Hallowedsoul08 2021 年 3 月 21 日 上午 5:33 
I rather have fast exp gain, and modify maximums.
Gate Keeper 2021 年 3 月 7 日 下午 3:59 
Cannot recommend this mod under any circumstance. It maxed out all hireable crew NPC. Making them impossibly expensive and it's completely unfixable.

All of them instantly become 15k marks forever, disabling the mod does not fix, going to new places does not fix. Absolutely horrible side-effect. Unacceptable.
mtboy6698 2021 年 1 月 9 日 下午 11:46 
Somehow on my first campaign try with this mod, I loaded a save inside a port, and the crew recruiter got refreshed with new crew with all 100s on their skills, across the board. It also shot their hiring price up to 15,000 marks, which is about the same cost as a transport sub!

Went to another colony thinking it might just be a glitch - nope, same effect. Not even disabling the mod fixed it. Had to start over because getting people to man the bigger subs was virtually impossible. Be careful what y'all wish for...