边缘世界 RimWorld

边缘世界 RimWorld

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Cupro's Alloys (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
6.043 MB
2020 年 3 月 11 日 下午 12:05
7 月 15 日 下午 12:02
22 项改动说明 ( 查看 )

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Cupro's Alloys (Continued)

在 Mlie 的 1 个合集中
Mlie's resurrected mods
975 件物品
描述

Update of The White Crayons mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1543189281

- Sorted the floors into four groups since that was requested in the original mod.
  • Basic
  • Advanced
  • Utility
  • Decorative

- Added the possibility of buildning conduits and components of copper and aluminium and not just steel.
- Added support for Metals+
- Added support for Fueled Smelter + Crematorium(continued)




[discord.gg]
[github.com]



Adds new mid-game/end-game alloyed metals for creating buildings, weapons, and art.

The B19 version can be found here.

Thanks to cuproPanda
Please note that the original source and mod was created by cuproPanda.
His work on this mod finished with B18, so I've forked his code to update this mod at community request.

Workshop ID:
1543189281

Items Added:
Base Metals:
Copper
Lead
Tin
Aluminum
Nickel
Zinc
Bismuth
Chromium

Recipes make 10 ingots.
Utility Alloys:
Plumchalcum: 8 lead, 2 copper
Duralumin: 9 aluminum, 1 copper
Zamak: 8 aluminum, 2 zinc
Bismuth Bronze: 6 copper, 2 zinc, 2 bismuth
Bronze: 9 copper, 1 tin/zinc
Cupronickel: 8 copper, 2 nickel
Stainless Steel: 8 steel, 1 nickel, 1 chromium
Hepatzion: 6 copper, 10 silver, 10 gold

Decorative Alloys:
Brass: 9 copper, 1 aluminum/zinc
Chrome-Plated Steel: 18 steel, 1 nickel, 1 chromium (makes 20)
Aurichalcum: 8 copper, 10 gold
Sterling Silver: 35 silver, 3 copper
Rose Gold: 35 gold, 3 copper
Electrum: 25 gold, 25 silver

Advanced Alloys:
Black Steel: 6 stainless steel, 4 hepatzion
Plastin: 4 tin, 4 plasteel, 2 bismuth bronze

Save Compatability
This mod will work with existing saves, but all of the resources will have to be purchased from traders or mined using my Quarry mod.
Always back up your saves before adding new mods as there is always the possibility for issues.

Mod Compatability - Not tested for 1.0 but no logic has changed
Architect Sense: All floors are grouped together
Combat Extended: Metals are regrouped to be usable for weapon crafting
Industrialisation: Copper and Aluminium are usable in recipes
Survivalist's Additions: Forge/Crucible can be used to make alloys
No known issues yet, please report any issues




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: metal, crafting
热门讨论 查看全部(2)
0
2022 年 11 月 5 日 下午 7:15
long range transmitter?
TiraboTurbos
0
2021 年 8 月 21 日 下午 8:29
Duplicate Power Conduit?
DRT99
112 条留言
Kenny Dave 8 月 13 日 上午 1:07 
Brass seems to have some XML values twice or something Amor - sharp is in the i menu twice:

https://images.steamusercontent.com/ugc/15034082598360098095/CB25E79C99366424271525246CD70EA5571E724E/

Not sure which one it's using.
Worst Player NA 7 月 15 日 下午 8:41 
@Mlie bless! I always use bismuth for my ideology room and throne room so glad to have it back! :3
Mlie  [作者] 7 月 15 日 下午 12:06 
@Worst Player NA Fixed now, the new asset bundle was missing some specific properties when generated for the terrain textures.
Worst Player NA 7 月 13 日 下午 12:54 
I cant tell if it's this mod specifically or one of the floor mods but my bismuth floor went from being a beautiful must-have to a nasty solid light blue :c Does anyone else have this issue or know how to fix it? Or is it some weird 1.6 issue?
Gandhi2000 6 月 21 日 上午 4:48 
I have noticed, this mod is incompatible with the "Expanded Materials - Metals" mod when using copper, so you will have two different kind of copper. As the later named is used in fabrication of various items, I would ask if it would be possible to fix this. THX!
Lord_Havoc 3 月 28 日 上午 6:06 
@Grays - you might want to take a look at my mods - I made a patch for this mod that does things with all the stats.
It does however introduce a new problem - you'll have too much choice ;)
Grays 3 月 18 日 下午 8:54 
Largely disappointed by this mod.

(1) Nothing is better than plasteel.
(2) You can't craft plasteel or a plasteel equivalent from other alloys.
(3) With the *very slight* exception of black steel, there really isn't any major utility for most of the alloys other than a few of them being very nice for making sculptures.

I was looking for a mod that could let me spend a lot of time and effort to make some truly endgame strength walls that could take immense punishment or be a significant upgrade over the best materials in the base game, but this mod really just adds a lot of complication for not that much benefit, unfortunately.
TheBronzeWarrior 2024 年 8 月 13 日 下午 8:44 
this was cool but it ended up making the game much harder due to replacing basically all compacted machinery veins
TheBronzeWarrior 2024 年 6 月 26 日 上午 12:45 
im downloading this because i love decorating and nobody shall stop me
EL WIWI 2024 年 6 月 13 日 上午 7:26 
you got it mr. mile, i was just checking to see if i was going crazy 😭