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The point 1 is it don't work in sea :(
For point 2, it seems other mod adding another building that makes the building of Summon a Vampire Fleet Captain (Deep) appear in level 1 instead of 5, after i discard that mod, it all becomes normal
Thank You Sir for your response :)
The point 2 is not possible since it is the end building in hordes. So, it's impossible to have a second stage. I don't know where did you get that from.
The point 1 is weird. Since there is absolutely nothing that necessite a siege. Also, if you played with my beastmen mod, they are literraly the same mod for the regionwide abilities. So, I don't understand how it is possible to have an issue with one but not the other. Where does the issue arise exactly? Sea, neutral ground, own territory or enemy territory?
When I use your other mod for beastman, it is really fun to play with sir's mod, Thank You very much :)
1. Hang the Black Flag = after i build it, it don't appear in my army ability, only when I garrison my unit in city it only appear (it's like this ability only can use when we are beseiged)
2. Summon a Vampire Fleet Captain (Deep) = It disappear from my army ability when I contruct the Level 2 Building stage
Are you serious? Like, no joke. Repeat that question in your head, think a bit, click on the collection and maybe, maybe, you will find an answer. Btw, congratulation, you are the first of your kind to comment.
Yes, the AI will definitely use them. They have the abilities, but the way they use them are ... bad. Like, Skaven bad. Most of the time they use them on CD on their own troop like Menace from Below. So to counter that, I tried to force them to use some only when "threatened". However, because most of the time it is on the powerful abilities with long CD, it is more or less the same. So, yes they can, but badly they will.
No good point, I shall write it down. They are reinforcement not magical summon so no crumble for now. Maybe later I will add it but I don't think so.