Noita
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Dead Isn't Dead
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25. feb. 2020 kl. 14:58
28. okt. 2020 kl. 14:10
7 ændringsbemærkninger ( vis )

Abonner for at downloade
Dead Isn't Dead

Beskrivelse
Removes Permadeath



Dying is now just a minor setback.

Checkpoints are the perk reroll scales,
visually altered to add a golden ankh.
Move near them to set your checkpoint.

They'll work automatically on new games.
On existing saves you'll need to activate
them once to enable them.

Also, Polymorph won't kill you.
Populære diskussioner Vis alle (9)
6
24. okt. 2020 kl. 1:06
does this work since release?
Frostfeather
4
24. okt. 2020 kl. 12:05
World engulfed in creepy liquid
narwhale
3
3. mar. 2020 kl. 10:30
Not saving
Odysseus
182 kommentarer
bloodbath 25. okt. kl. 1:24 
casual mod on
Alice in Mars 30. sep. kl. 7:47 
thank you,it makes the game easier and more enjoyable for players who have tried it for the first time:steamhappy:
Karronz 14. sep. kl. 8:16 
im guessing from the previous comments that youre unlikely to add features or anything, but id like to ask for a way to set a number of lives before game over. maybe in a config or in the mod options or something.
trenchback 13. aug. kl. 9:24 
Thanks for keeping this up, very much enjoying it
MusicalMiracle 1. juli kl. 21:13 
Got turned into a large fish (suureväkäs), and an enemy killed me proper despite having this mod. What rotten luck!
bgkillas 26. juni kl. 10:59 
yeah that is totally fine i was just asking as id rather not make a seperate mod which is just this but compatible with entangled, however ill probably go with another option
qm  [ophavsmand] 25. juni kl. 14:32 
There's zero chance of me putting this mod's files up anywhere else. I'm telling you I'm fine with it being used however you want, if you want. Pretend I put the MIT license boilerplate at the top of the lua files.

This project was quickly hacked together during Noita's early access period and I'm pleased that it still works; though that's mostly on the game's devs for not changing too much.

I haven't touched this game in years (though I do hold it in high regard); I'm not going start in on some collaborative effort (fielding code change suggestions) on something I don't play (or in general, typically).
bgkillas 25. juni kl. 11:00 
technically this isn't open source without a license also since while we have the source code we are not properly licensed to be allowed to do anything with it besides run it but semantics
bgkillas 25. juni kl. 10:59 
i mean put it on github or gitlab so i or he can make a pr to update it to support entangled
qm  [ophavsmand] 25. juni kl. 10:44 
Uhm, this is open source? The primary logic is just a single lua script file, not obfuscated or anything.

If you mean add someone(s) to this mod entry's ownership, not a chance.

Just copy and modify as needed.