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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2195986094
Hope it helps anyone!
imagine you want to cook something... usually you would click on your piles of different meats (which could be lots of different types due to mods), in order to find what is going to go bad the soonest, and then you would set up a bill to cook say pemmican using those meats, and then search for the fruit and veg items that are about to go off, and then specify them into a bill :)
but with this mod, it saves you from having to figure out what foods are going to go off the quickest. (as 1 example)
Unfortunately the mod is affecting pawn based bills. I did some testing on a new vanilla save and found no issues, I then repeated the test using the mods Best Mix and Harmony and found the issue that I described previously occurs. Here's some pictures to show the testing methods used and the results. https://imgur.com/a/JYwVPf3
Best Mix doesn't work on pawn based bills so has to be another mod.
For example if you set up a small sculpture crafting bill with the beauty prettiest filter and select the materials wood, limestone and marble you would want the sculpture to be made from marble but instead it gets made from wood.
The reason for this difference is because I believe that the filter looks at the beauty value of the material itself rather than the beauty material multiplier. I.E. Wood has a beauty value of -4 whereas marble has a beauty value of -12, hence, wood is chosen for the sculpture crafting.