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Beet regeneration (1.1)
   
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2020 年 2 月 19 日 下午 5:23
2020 年 2 月 25 日 下午 12:53
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Beet regeneration (1.1)

描述
If you killed the giant beets (or even if you just want more positivity in your life) this mod offers you another chance
7 条留言
Catofdoom 2020 年 6 月 17 日 下午 9:44 
so your saying i can kill them forever
neobind 2020 年 2 月 28 日 上午 5:44 
Could you make deer regenerate too? I killed them early on and now I want them...
oppopopo  [作者] 2020 年 2 月 25 日 下午 12:54 
I fixed the thing! (I hope)
StormWater98 2020 年 2 月 23 日 上午 11:34 
so... I wanted to see if it happens in higher level files as well. yes. This time, they spawned immediatly after opening the save.
I made a copy of my main save. Loaded in and bosses started spawning. The performance was abyssmal, 2 fps at max, but I've got an old laptop and got several craftingstations set to infite. Summoning a lot of bosses on top of that went as expected. BUT the bosses didn't stop spawning. I went somewhere towards the middle of the map without the risk of the slimekings destroying my base and justg sat there holding the attack key. I would have been able to easily clear the summons without much trouble. This time I didn't count, but 15 minutes of endless slimebosses seems a bit broken to me. I'm guessing the amount of slimes is based on the playerlevel?
Please try to fix the mod. I would love to get the beets back.
StormWater98 2020 年 2 月 23 日 上午 10:38 
I got the same bug of 12 slimekings spawning in a new world. I created the save before enabling the mod and the slimes spawned as soon as I started crafting.
SoulerClash 2020 年 2 月 22 日 下午 1:38 
After i got this mod, giant red slimes tried to kill me once i started a new game o.o Please fix this.
Dedelblute3 2020 年 2 月 22 日 下午 12:43 
YAYAYAYYAYAYAYAYYAYAYAYAYAYYAYAYAYAYYAYAYAYAYYAYAYAYYAYAYYAYAYAYAYYAYAYAYAYYAYAYYAYAYYAYYAY