Starbound

Starbound

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Lifesteal
   
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17.2.2020 klo 13.26
17.2.2020 klo 15.42
2 muutosilmoitusta ( näytä )

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Lifesteal

Kuvaus
Default combat is boring.

So I installed Blood Mod, Monster Spawn X10, and Supper's Combat Overhaul.
Needless to say it was a bit too much on high level planets but I love the chaos.

Here's a lifesteal mod to go completely berserk!
...watch your energy

Steal HP from your enemies while you slay them based on their total health.

- 0.3% for normal hits,
- 1.2% for strong hits
- 5% for kills.

Notes:
- This should not interfer with any other mod.
- The health is directly added (no drops or crafting involved)
- I can make a version with different values anytime.

Updates:

0.1.0
- initial version

0.2.0
- Fixed a bug where the current health instead of the total health was used for calculation.
- It turned out that this is incredible hard to balance. The values might change again.
23 kommenttia
BobboilDandee 24.11.2024 klo 16.06 
no longer works
NonstickSQYD 22.5.2023 klo 7.21 
you think its possible to make a psudeo bloodbourne type health retrieval system after taking damage? maybe a few tweaks to this? or is that too complex you think? great mod
Armok 2.10.2021 klo 22.36 
@Nexolight awesome! thanks!
Nexolight  [tekijä] 2.10.2021 klo 11.17 
@Armok
Absolutely, feel free to do so.
Armok 1.10.2021 klo 19.20 
@Nexolight hey, I'm currently making a mod that involves a life-steal buff to the player, alongside other buffs and debuffs, would you be willing to lend me permission to use the lua of this mod here?
Braskizak 10.12.2020 klo 13.48 
smoke weed evry day
vampireMan23 13.9.2020 klo 7.29 
What if you make a versio that scales off damage dealt, not off the victim's max health?
If you do, raise the percentages, of coures. Healing for 0.3% of damage dealt is just ridiculous.
In any case, thank you. I still like this mod and use it.
Raf-raf♀ 6.5.2020 klo 7.06 
Lifesteal's never been balanced...
endermako64 28.4.2020 klo 4.37 
could this be added on the chucklefish forums - community.starbound.com
Nexolight  [tekijä] 28.3.2020 klo 19.15 
@Gavin that is literally impossible. The only point this touches the player entity is when it uses the internal function calls to increase or decrease the health. This is used trough the whole game in the same way. If this could delete your character anything in this game could.