Darkest Dungeon®

Darkest Dungeon®

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The Magnificent Absorbing Blob!
   
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General: Monsters
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2.547 MB
2020 年 2 月 14 日 上午 7:23
2020 年 6 月 11 日 下午 7:07
9 项改动说明 ( 查看 )

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The Magnificent Absorbing Blob!

描述

For what would be a standard fantasy adventure without having to pull your friend out of a gelatinous cube?


Notes And Features

Large ectoplasms have been gifted with a new ability allowing them to capture heroes.

Large ectoplasms will still be perfectly capable of attacking heroes while one is captured.

As of now ectoplasms will possess this ability at all levels.

Damage taken while a hero is captured will contribute to the enemies total health loss when empty.

Consequences!
Due to the mod overwriting an already existing monster, it will be incorparated into the mashes of weald monsters from other mods potentially resulting in some rather devious and destructive synergies.


Compatibility
Will overwrite or be overwitten by any other mod that changes the champaign level large ectoplasm.

Will work alongside class mods that use monsters to guard heroes.

Official Statement
The Magnificent Absorbing Blob! is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
15 条留言
Professor Brofessor  [作者] 2021 年 11 月 15 日 下午 2:06 
@Sharknoms Yes
Dinonoms 2021 年 11 月 15 日 下午 1:56 
Those this thing appear in low level dungeon?
Yan 2021 年 2 月 2 日 上午 4:17 
So uhhh idk if anyone else had that happen already, but the blob captured my jester and died 1 turn later from the DoT of my count (another modded class with a dot thats seperate from blight/bleed and applies its dmg after the enemies turn, rather then at the start of it) and after the ectoplasm died, my jester was just gone with him instead of being released xd I also didnt get his trinkets back at the end of the battle which is kinda sad face. Im not really mad about it, but very curious on how/why that happened.
Professor Brofessor  [作者] 2020 年 6 月 1 日 下午 3:01 
@Mad_bucket.png :

Thank you, will implement as soon as possible.
HoloBucket.png 2020 年 5 月 31 日 下午 5:25 
Awesome mod! Defenetly spiced things up.
Here is russian lines for it:
cauldron_full - [(Неразборчивое бульканье)]
SlimeEngolF - [Поглощающая волна]
Dexkill 2020 年 5 月 11 日 上午 6:17 
This mod is shouting for a full boss fight, next level blob size 4 enemy :D also able to capture up to 3 hero (maybe based on hp?)
伊落玛丽 2020 年 4 月 5 日 下午 11:18 
could you make this available for the other large ectoplasms in apprentice and veteran level quests? it's honestly such a great and sensible mechanic for them, but I feel like restricting it to only champion dungeons is a bit of wasted potential
:steammocking:
NUTorious 2020 年 4 月 3 日 上午 2:04 
could you make this available for the other large ectoplasms in apprentice and veteran level quests? it's honestly such a great and sensible mechanic for them, but I feel like restricting it to only champion dungeons is a bit of wasted potential
Makereth 2020 年 3 月 26 日 上午 7:36 
A warning: this can result in catastrophic accidents while in the farmstead. My hero got captured just before the round ended. Luckly, it's the farmstead, so neither the hero or the trinkets were lost. However, I had to flee.
estusor 2020 年 2 月 15 日 上午 7:02 
super neat idea !