RimWorld

RimWorld

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RPG Style Level Up Mod
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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1.552 MB
12 feb, 2020 @ 7:55
28 jul @ 21:01
66 ändringsnotiser ( visa )

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RPG Style Level Up Mod

Beskrivning
- that's how rimworld works



earn EXP by work or killing enemy, Level up and distribute stats!
STR, DEX, AGL, CON, INT, CHA

Stats affect battles and workspeeds, respectively.

STR :
increase melee damage
carry capacity
carry weight in worldmap
carry weight in map (CE)

Mining Speed
Smoothing Speed
Construction Speed
PlantWork Speed


DEX :
Melee Hit Chance
Shooting Accuracy
reload speed (CE)
MeleeParryChance (CE)

General labor speed
Tailoring Speed
Smithing Speed
Cook Speed
Butchery Speed
DrugCooking Speed


AGL :
Aiming Delay
Melee Dodge Chance
HuntingStealth
MoveSpeed


CON :
Damage reduction
ImmunityGainSpeed
Suppressability (CE)
Comfy Temperature

UnskilledLabor Speed
if CON > 200, healing factor.



INT :
Medical Tend Speed
Medical Tend Quality
Medical Operation Speed
Medical Surgery Success Chance
Drug Synthesis Speed
Research Speed

CHA :
Negotiation Ability
Social Impact
Tame Animal Chance
Train Animal Chance

Animal Gather Speed
Animal Gather Yield



Q : max level?

A : check mod setting. It's configurable.

Q : is this compatible with CE? A rim of magic? level this?

A : Yes. And, It will be difficult to find incompatible modes. :)
this mod works fine with or without CE.

this mod is incompatible with StaticQualityPlus.

Q : github?

A : https://github.com/unisun2/Rimworld_mods


You can also put it in the middle of the game.
but, only new pawns get random stat.
Pawns who were before use this mod have 0 0 0 0 0 0 plat stat.

in option, you can configure EXP gain of colonist and animals.

to reroll or edit stat, turn on god mode in Development mode.

** Known Issue
this mod is incompatible with StaticQualityPlus, Rim of Madness-Vampires(1.0)
Ignore ERROR in first start plz..

Thanks to HawnHan for Simplified Chinese translation.

1.1 updated.

this mod is incompatible with StaticQualityPlus.

Update : Added : Max level, level scaling and auto-level up. plz check mod setting.

Level scaling :

if your colonists's average level is 200 and level scaling is 30%,
newly spawned pawn(animals and enemies and etc) will be 60 level. stats are randomly distributed.
don't want this? just set 0%.


healing factor :
once for 1200 tick(20 seconds), bleeding injury cured by ( 0.01 * (CON - 100)).


Can't get XP by doing work?

When the pawn gains a little skill experience, if the percentage of the experience gained in the mod setting is low, it may not be able to get level experience.
raise this percent in mod setting. or, do work that gives pawn a lot of skill experience. (Enthusiastic work)


If that doesn't work, it's probably a mod conflict. sorry. IDK.

anyway, you will be able to gain experience from killing.. i think.
Populära diskussioner Visa alla (21)
3
25 aug @ 21:13
Graveship Vacuum Exposure
Armormarc
16
7 jan, 2024 @ 5:05
Mod conflicts
Gudmo
7
1 jan, 2022 @ 2:30
What do each "Trait" do for animals?
MonkeyMummyMoney
774 kommentarer
bloodw 4 okt @ 5:33 
이거 가끔 스타팅때 애들 진공 노출로 죽음....빼니까 잘됨
Spitester 3 okt @ 19:32 
weird bug where colonist randomly has -21 million exp
Sinju 29 sep @ 7:59 
Does the 'Kill Exp Multiplier' percentage refer to how much of the killed pawns total exp you get on kill?
DadRadSkittle 27 sep @ 11:00 
Is there a way to scale the effect of each skill point? Like if max level is 1000 each point is worth 0.1% and if the max level is 100 each point is worth 1%, further more what is each point even doing, like is 1 point of strength +1 carry capacity or is it like +0.1?
nomSlime 27 sep @ 4:25 
Ok i am propably strugeling hard with Something extreamly simple but how ddo i reset my caracters to LV 0 or 1. i can just change the amount of points available in godmode but nothing in terms of current level
Tetsu-Ryu 17 sep @ 10:27 
Is there a way to make a compatibility patch with the Big&Small. Sapient Animals mod?
After using the item to make the animal a colonist, I only get "err" "err" in the leveling tab.
dont think so man, pretty sure it just got updated for gravships and shit
Yaku 3 sep @ 14:01 
Was the bug that caused babies to disappear already fixed?
how did you get 1000 statpoints on your tames bro
Tetsu-Ryu 1 sep @ 10:48 
Hey :),
love your mod. Could you add a keybind to add 1000 statpoints (eg. CTRL+ALT+Left-Click)?
I don't know how hard it would be, but I love my animals to basically be gods. xD

Thanks for your hard work! It is appreciated!