Cities: Skylines

Cities: Skylines

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NARL: Small 2-Lane Road w/Trees
   
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Assets: Road
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6.487 MB
2020 年 1 月 21 日 上午 8:37
2020 年 1 月 27 日 下午 2:47
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NARL: Small 2-Lane Road w/Trees

在 Evil.Iguana 的 1 个合集中
North American Roads: Liberated
17 件物品
描述
N.A.R.L. = North American Roads: Liberated

I have long been a fan of KraIstGerecht's North America+ texture pack for Roads United but the core mod has been abandoned and a number of bugs make it sub optimal. With KraIstGerecht's permission I have endeavored to bring his textures to modern C:SL in the form of custom networks using the built-in tools that were not available when Roads United was first conceived.

This road functions identically to the default Small Road with grass and trees. I modified my previous NARL: Small Road by adding trees in curbside planters. I deleted all elevations other than ground because they would have just been duplicates of the ones in that asset.

Credits

Mesh: Colossal Order
Texture: KralstGerecht

[IMPORTANT]
-=A Note On Removing Roads=-

If you remove this or any custom road and try to load a saved game with it you will likely run into the dreaded {MISSING NETINFO} bug which will prevent the save game from loading. As such if you wish to unsubscribe to this asset, please make sure you remove all instances of it from your city. The best way to do this, that I know of, is with the MOVE IT mod, using the box select with the picker set to the specific network you want to select. Then you can delete the whole bunch, or use it to help you find and replace segments with a different road. Keep in mind that each elevation (ground/elevated/bridge/slope/tunnel) is it's own network from the game's perspective, so you will have to delete up to 5 different networks for each asset.

You may also be able to recover by using the Loading Screen mod's "Attempt to recover from simulation errors" option but I have not tested it so do so at your own risk.