Erannorth Reborn

Erannorth Reborn

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Immunities Removal
   
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Gameplay: Actions
标签:  Enemies
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8.914 KB
2020 年 1 月 19 日 上午 4:53
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Immunities Removal

描述
Hi guys,

Just a quick&dirty mod to remove most of the enemies immunities. One of the most annoying thing I found about the game was how several archetypes were stopped cold by some enemies (yes, undead, i'm looking at you especially), for instance bleed, poison, etc. So I decided to remove them. However, I can only recommand to play on expert/demigod if you want to remove the immunities, as the game is not that hard in lower difficulties.

Several things:
-It removes racial immunities. However, some monsters (especially in the DLC) have specifical immunities which are not removed by this mod.
-I didn't remove Kill immunities, as it would break the game balance-wise (it's already ridiculous as it is), and you don't do "kill build" like you would do bleed/poison/burning builds anyway.

Have fun guys.

Ps: I won't have the time this week, but I will try to remove every single resistance (except for kill) on everyone next weekend. It will take a much longer amount of time to do so, hence the fact I can't do it right now.
2 条留言
Dicleon 2020 年 6 月 7 日 上午 3:17 
Is it still working? It's activated in my mods but those damned undead are still immuned to everything...Or are mods deactivated in custom playthrough? Weird.
Only Zuul 2020 年 5 月 8 日 上午 9:32 
This is an excellent idea. Although, as you said, it does make parts of the game extremely easy. I know nothing about modding, but is there a way to replace the racial immunities with resistances instead? So poison/bleed is still weaker against undead, but isn't 100% useless? But yea, sneak attack immunity can go drown itself...