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For reference information, this is the result of doing so:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2860242712
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2860242682
Also, *please* update/replace the screenshots to show the new look of the roads. They currently show a road that I want to use, but is not what you get when you subscribe to it.
I'm not sure if you could refine the texture and check it with a darker background to make sure the artefacts can be removed or reduced. If it could be made to be the same as the parking bay area it would be perfect.
Aside from that, I understand that you would want to keep it a certain way, I am just suggesting you upload a new 'original' no wear texture version to give options to people, while leaving this one as is.
Howerver, the textures used for these roads aren't (as you might know already) "vanilla" like anymore... the initial ones, as seen on the pics, were.
I personally don't like the vanilla look, that's why I created my own "more used/weathered" looking texture set and updated all the "old roads" to these new textures. I did this because, as explained above, and to share ressources across all roads. The whole upda4e process took so much time already, that I didn't do that with the pics as well.
I just started using these today, so am not sure if this is related to the latest March update: "updated to the new main textures".
Would it be possible to have a version that features the (I am assuming) original textures shown in the screenshots?
Right now it's kind of false advertising as none of the screenshots show the new textures you updated to.
Even if darkening the road texture didn't clash with the new textures,I would prefer if there was a cleaner, original version.