安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









http://cloud-3.steamusercontent.com/ugc/1701782002898758082/B8A6C401489F87D67346A5B7C64BFE13EC207EB7/
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2107688891
In the physical game the VP track goes from zero in two directions . So you move the VP marker towards the side that gains them.
In your mod the VP marker can only go in one direction on the track so an additional marker is needed (or a new state on the existing one) so you can designate who the VP's belong to.
This is also the case in the CC:Pacific mod.
Thanks for your efforts.
Did you manage to fix the Russian deck for future downloads?
https://kb.tabletopsimulator.com/game-tools/decal-tool/
Cards are showing face up to opponent in hand
Can I ask how you got an image on top of the models being used as infinite bags for troop & weapon pieces.
I've re-created a cube using your specs and I can make it an infinite bag but I can't get it to show what is inside?
Thanks again