Battlezone: Combat Commander

Battlezone: Combat Commander

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Reformulated Classic Maps
   
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579.176 MB
2020 年 1 月 10 日 下午 5:50
2024 年 12 月 8 日 下午 9:48
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Reformulated Classic Maps

描述
Reformulated Classic Maps, Map Pack

Enjoy the CLASSIC maps of Battlezone 2... slightly enhanced! This map pack includes the original stock maps from Battlezone 2 (and BZCC), that have been re-forumatled for the remastered release of Battlezone II. Using a multitude of environmental objects, new terrain design and overall aesthetic, giving the classic maps a new look.

Features include new terrain alterations and environment enhancements, props, new sound-cubes, basic sky-color and fog adjustments, and more.

Play these maps in Instant Action, Multiplayer Instant, Strategy, Capture The Flag, and Free For All

Included Maps:
  • "Alien Dunes" -> "Alien Sands"
  • "Bridges" -> "Aqueducts"
  • "Ground Zero" -> "Wastelands"
  • "High and Low" -> "Disparity"
  • "Desert Quarry" -> "Excavation"
  • "Chill" -> "Frostbite"
  • "Iceberg" -> "Glacier"
  • "Canyons" -> "Valleys"
  • "Sea Battle" -> "Sea of Affray"

  • "Mars" -> "Red Planet"
  • "Island Warfare" -> "Restful Isle"
  • "Rocks" -> "Meteora"
  • "River Wars" -> "Estuary"
  • "High Heat" -> "Rising Heat"

"Jungle" -> "Overgrowth"
Note that this map's name is originally "ZST Jungle" and its ownership belongs to original FE:CP team.

If you need to check out the Asset-Pack instead, feel free to visit: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2034315080
15 条留言
Arif_T 2020 年 4 月 18 日 上午 7:23 
can the ice rhinos from the map frostbite be removed? It messes with ai shooting.:steamsad:
SirBrambley  [作者] 2020 年 3 月 8 日 下午 9:16 
@leighmasson yeah unfortunately my play-testing did not catch all the terrain issues :(. If you notice or have noticed any other issues, please let me know and I can fix them in the next update! Plus the stock AI is pretty bad lol but that's what the asset pack will be geared towards fixing! :D
leighmasson 2020 年 3 月 8 日 上午 1:55 
@Aegis , can't wait!

I was playing Aqueducts (the new version of Bridges) and had 8x Walkers get stuck on bumpy terrain near the island...
It didn't really matter- I took out the base with a handful of tanks. The stock AI is badddd....
Aegeis 2020 年 3 月 6 日 上午 6:23 
As soon as you make an asset pack of these maps I can include it in my AIO.
SirBrambley  [作者] 2020 年 3 月 1 日 下午 12:43 
Thanks for the feedback! I am currently looking into making this an asset pack, and perhaps I will ask Aegeis about possibly including it in his AIO pack as well.
leighmasson 2020 年 3 月 1 日 上午 1:59 
Been playing IA, they are great! I especially like Disparity - the mod of HiLo, much more fluid gameplay. I second the motion that should make an asset pack, so that we can play it with more advanced AI (ie. AEGIS AIO pack)
Arif_T 2020 年 2 月 26 日 上午 3:53 
hey make it an asset pack so that it can be added to all in one mods . PLZ .
SirBrambley  [作者] 2020 年 2 月 24 日 下午 9:09 
They are available for both IA and MPI! However MPI hasn't gotten a lot of testing, but should be still playable!
leighmasson 2020 年 2 月 23 日 上午 1:54 
ooh looks very nice. Are these available for IA? or only MPI?
Dr.Professor 2020 年 2 月 17 日 上午 4:35 
well made maps. enjoying to play in.