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Author: This is the only fully working unit abilities mod on TOB right now. Even Crucible, Radious, Magnar, SW and all the others haven't figured out what you did. DM you with a with question.
Very nice long battles, and balanced love watching gnerals fight ? this is for you.
Negatives :
Archer refill, and easier flameable towers, If you can very easily burn enemy siege equipement before they even arrive, forcing them to go to the gate, which makes the game a bit unbalanced on sieges. That could be removed by makes the towers less flameable or by having attackers have more siege towers which would look pretty cool to be honest. A combination of both would be perfect. if you take any suggestion, would be happy to donate for that extra work.
I lowered the base damage of all normal arrows (levy at 18, others a little higher) without any AP bonus and got rid of the heavy arrows, now they're pretty balanced. Not as useful against highly armoured units anymore.