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this is the directory: G:\Steam\steamapps\workshop\content\1066780\1941696761/mod.lua
and in that file (mod.lua) your looking for this:
local function readModParams(params)
if params == nil then
return
end
if params.highercosts_terrain == 0 then
--unchanged
multiplier.terrain = 1
multiplier.tunnel = 1
elseif params.highercosts_terrain == 1 then
--hard
multiplier.terrain = 1.0
multiplier.tunnel = 4.0
elseif params.highercosts_terrain == 2 then
--brutal
multiplier.terrain = 1.0
multiplier.tunnel = 8.0
i'v changed the terrain value from 8.0 to 1.0 doing this will keep the tunnel cost high but any terrain changes normal.
thanks anyway.
unfortunately not
The mod-settings are where you enable and disable mods for your maps. At that page on the right side under the picture of the currently selected mod. So, you have to select the mod first, before the mod-settings for that mod will be displayed there. Hope that was helpful :)
this changes only already given costs from the game, so this mod doesn't create any new "Other" cost :)
1. if i undstand your "hump back" correct, then this point is explained under "Savegame safe?" :)
2. What do you mean with "min collision height"? this mod doesn't do anything about collisions?