Garry's Mod

Garry's Mod

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Maps with AI NODES
   
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描述
Big(NO)pack of maps with AI nodes for NPC battles(Not nextbot)
Combines and humans,zombies and other moving around map and ehm fighting?
项目 (58)
C8 V3b Content Pack
创建者: Atle
https://i.imgur.com/i77EcEn.png City Eight v3a Content Pack This pack is required for C8 V3a to work. Without this pack you'll see missing materials and model errors. Subscribe to this pack to fix that. Credit to the original City 8 team and Dave Brown for...
RP City17 Downtown [Beta2.8] Pre-release
创建者: Malinovskiy
#StandWithUkraine A HL2RP map I don't think it works with Clockwork... rp_city17_downtown_beta2_8 *This map requires following games: - Half-Life 2 - HL2: Episode 1 If you don't have them, you will probably have problems with textures and models. Currently...
RP Terminal 6 V2
创建者: Sym
**EXTRA CONTENT IS REQUIRED, SUBSCRIBE TO LINK BELOW** http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=804755013 ************************************************************************************** Roughly a year after the global cataclysm known as...
rp_apocalypse
创建者: LOL DUDE
Large, post-apocalyptic-themed roleplay map. DISCLAIMER! I didn't make this. All credit goes to Hazard24 and the people who helped them. This add-on will be removed if Hazard24 decides to upload it themself. WARNING! The files that the map uses for its sou...
rp_belowground
创建者: L'ama Noctara
NOTE: It is highly recommended to play with HDR. In LDR some models have incorrect lighting. Content used: HL2, EP1, EP2, CS:S. Features: -Fully dark labyrinth. -Custom bumpmaps. (Only in dark zones). -Custom soundscapes. -Two underground cities. -Fully Da...
rp_c8_edit_v3b
创建者: Atle
https://i.imgur.com/i77EcEn.png City Eight v3b It baffles me we’ve come this far with the updates, considering a mountain of Source SDK limitations, nonetheless, we got there in the end. I’d like to thank everyone involved in this marvelous process, and I’...
RP_CG_COAST_V2
创建者: The_Guardian™
Hello and welcome! This is a map edit of rp_tnb_coast_final for Clarity Gaming! If you don't know what Clarity Gaming is, Clarity Gaming is a community that is hosting HL2RP Outlands and other servers such as SWRP and Police RP! You are more than welcome t...
Rp_city11_beta_froyo
创建者: Steel_Tsunami
THUMBNAIL DOES NOT REPRESENT MAP GMPU DID NOT ACCEPT THE THUMBNAIL I MADE FOR IT. This is a heavily edited city11 map themed after half life 2 beta concept art. Features: -New factory -Connected rooftops -Expanded sewers -New rebel base -Old rebel base now...
rp_city13
创建者: Zeno
http://i.imgur.com/5LYGfbt.png Metroplex City 13 is set in a west european City, it is a mix out of Industrial and Residential complexes, it also holds one of the biggest Combine Nexus Facilities on Earth. http://i.imgur.com/lvDYimd.png * Very large map * ...
Rp_City17_District47
创建者: j.
:: I NO LONGER WORK ON THIS MAP :: RP City 17: District 47 Version 2 Requires Half-Life 2: Episode One and Half-Life 2: Episode Two mounted to Garry's Mod! Does NOT require Counter Strike Source. Features: Moving trains which occasionally stop at the stati...
rp_city8_2
创建者: dr mittens
City 8 Central version 2 A map by Dave Brown, created for Taco 'N' Banana's Half-Life 2 Roleplay server. The main City 8 HL2 Roleplay map. City 8 takes place in the Combine Metroplex that was formerly Tokyo, Japan. As with City 17, the Universal Union has ...
rp_episodeone
创建者: Tyrex
I fused together the city segments of HL2: Episode One's maps in a way I saw fit and added a few extra things to make it so you can travel both ways. Special thank you to Delta for his help along the way. Also thanks to kermit the froge for his suggestions...
rp_industrial17_v1
创建者: Apoc
-Update- Fixed missing announcement/radio sounds and a missing building texture Version 1.0 is here! Myself and the contributors behind this map will no longer be updating it and we have moved on. However, the community is free to make their own changes. I...
rp_outercanals
创建者: Sniff's
rp_outercanals Made by Sniffles. ...
rp_outercanals_v3
创建者: Desertedcake
No Requirements! All packed into the BSP! Information & FAQ This map was made by Sniff's, edited and optimized for Horizon One. I know there are lighting issues with doors and walls. I will fix the lighting and include additional optimization/changes. ** Y...
rp_outercanals_v4
创建者: Lithi
Im happy with how this one turned out INCLUDES a working camera hooked up to live TVs bunkers w/ turrets, alarms and tire traps a teleporter working mortars working gas chambers an intercom system which broadcasts around the entire map a seamless skybox an...
rp_outercanals_winter
创建者: Sniff's
The winter version of rp_outercanals. Made by Sniffles ...
de_iraq_v2
创建者: CubicTuxedo
Hello! Welcome to de_iraq_v2! Counter-Strike: Source is required to be installed and mounted to use this! Features: Very nice sized map Optimized for performance Originally made as a bomb/defuse map Fully AI Noded Ambience Custom models/textures Custom Sky...
Dm_Deconstruct
创建者: hoodiedeer
A recreation of the classic vanilla Gmod map gm_construct set in the middle of a war. This map was originally created for the Aftermath Revolution TDM servers but can be used for any gamemode you like. Note: Requires Counter-Strike: Source content for cert...
dm_rebar_b6 AI Noded
创建者: anvi
Nothing is required! All credit goes to the original map author, I only created the AI nodes. If you like what I do, please thumbs up my noded archive. ↑ Original link: https://gamebanana.com/maps/16983...
gm_bigconstruct 3
创建者: Q WIN
10/07/2017: initial release Hi! gm_bigconstruct 3 is finally here! Features: -Dynamic soundscape (different outside and different in bunker) -Working crane like in Coast from HL2 -Combine APC riding around the map (APC destructible!) -Two underground bases...
gm_forgotten
创建者: Dr. LightMare
Here is my masterpiece I have been working on for like 3-4 days. It's a small map based on a small castle. I tried to put as much detail as I could. It has NPC nodes for NPC battles and props for prop hunt games. It should be suitable for hide and seek and...
gm_overwatch_v2
创建者: robitman
This is an optimized and finalized map in the gm_overwatch series with more enterable buildings for roleplay and battle royale gameplay. Many were running into issues with their crashing upon loading which has since been fixed! Feel free to create or contr...
gm_Protobuild
创建者: eluximaner
*No longer updated* *No additional content or games required* Introduction: This is my first map for Gmod and also in general. Or at least the first one I worked longer on than just a few days. With this map I taught myself the biggest part of Hammer and I...
Gm_School
创建者: ..::GooBall60
What seems to be an ordinary school turns out to be something much more than that. This map features a gym, a cafeteria, a kitchen, a bottomless elevator shaft, and much more. It's actually loosely based off a portion of my school. I designed it with Sandb...
gm_frost
ONLY NEED GMOD Set in a desertic cold land, gm_frost brings open spaces and point of interests together. It is made and balanced for the gamemode Last Stand but is well suited for any mods requiring large maps. Features: Max map size Many point of interest...
gm_vault
创建者: The Real Bulk Bogan
A big map set in an underground structure. this map features a lot of different enviroments (canteens, hospitals, prisons, and many others), is fully noded for all NPCs and can be used for roleplaying, machinimas or whatever you want. NOTE: Half-Life 2 epi...
gm_vyten
创建者: Raxten
Welcome to Vyten A vast tundra worth conquering for it's resources, Vyten is set for capture the flag style combat. Based on the map Arctic Region from the popular game World of Tanks. Features - - 5 Outposts - AI Nodes - 2 Opposing towers - Winding river ...
Groundwatch
创建者: TankNut
Similarly to my other addon, these new 'vehicles' try to mimic the original NPC's behavior as closely as I could get them while also keeping the addon itself user friendly. REQUIRES HALF LIFE 2 EPISODE 2 Features Strider A incredibly accurate main gun with...
gm_swampwinder
创建者: RaptorSKA
THIS MAP IS AN ALPHA AND REQUIRES TEAM FORTRESS 2 FOR TEXTURES AND MODELS Gm Swampwinder ------------------------ This map was created for the GGG Baikonur map collection for Team Vs Team, the map is sort of based on the Halo 1 map Sidewinder with the shap...
RP Ineu Apocalypse
创建者: Statua
Requires: CS:S & EP2 If you dont have the above games, content for this map can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1819892002 This is a modification of my Ineu Valley 2 map. It has been converted to have a nuclear apocaly...
rp_alleygang
创建者: Bananaphone
Welcome to rp_alleygang; a dystopian part of town where all the baddies live A small/medium sized map for roleplaying (or any gamemode), with a few shops and houses. - Spawn with a main "supermarket" - Majority of buildings are enterable - Ravenholm-styled...
rp_sn_facility
创建者: Badhamknibbs
http://i.imgur.com/rlj1Iq7.png Don't forget to like and favourite the map if you like it! This is a port of the first 3 levels of the mod Spherical Nightmares put into 1 map. Changes include: - All scripted events removed - Added additional links between v...
ttt_arctic_complex_b3
创建者: LegendaryPeelz
An old TTT map from garrysmod.org by a fellow named Captain British. Comes with a half baked Navmesh generated by me, and AI nodes. Pretty good map if I do say so myself. More screenshots will come when I have time to upload them. It probably goes without ...
ud_lockedwaste
创建者: MoonLight 🌙
A map made for Underdone.(not the newest version of underdone with cars and such) Currently it's only the map nothing els. added the navigation mesh.( and info nodes ) I used several map from half life 2 (ep1/2) to take small things from and edit them a li...
zs_oceanside
创建者: Ethosaur
Hello everyone, I am back after very long with a edit from one of my RunThinkShootLive Ville maps. It's made cross-compatible with zombie survival, prop hunt, murder and build gamemodes (and maybe more!) No games required to play, only half-life 2/ stock g...
zs_cityscape
创建者: Ethosaur
Follow what I'm up to here: https://discord.gg/hdMSBCwr5n No games required to play, only half-life 2/ stock garrysmod required. Map should work well with gamemodes like: Zombie survival, Murder and prophunt. Red lights = Zombie player/npc spawns in multip...
zs_castle_defense
创建者: Ethosaur
Interested in what im up to right now? Join my discord! https://discord.gg/EUmT2CC No games required to play, only half-life 2/ stock garrysmod required. Map should work well with gamemodes like: Zombie survival, Murder and prophunt. Red lights = Zombie pl...
zs_aquabase
创建者: Ethosaur
Hello everyone, I am back after very long with a edit from one of my RunThinkShootLive Ville maps. It's made cross-compatible with zombie survival, murder and build gamemodes (and maybe more!) Interested in what I do? Follow me here: https://discord.gg/hdM...
zs_castle_keep_snowy
创建者: Ethosaur
Hey everyone! Here is a christmas reskin of my previous castle map: zs_castle_keep Should work well for many gamemodes too, like murder, hide and seek, basic sandbox and more! Features: -Doesn't require counterstrike source or any other game to play -Npc n...
contingency_factory
创建者: CP Unit
Full noded npc map...
contingency_overpass
创建者: CP Unit
Full noded npc map...
contingency_ravine
创建者: CP Unit
Full noded npc map...
gm_countrysideroad
A road in the countryside on a foggy morning. Features: -Trees -A road -AI nodes -Painted sky (modifiable with the sky editor) -All custom content is packed into the bsp (this means you don't need to own any other games :D) ...
Gm_Infinite_Concrete
创建者: Almos
Version 2.0 - HDR Added - Node Graph for AI _____ Huge map without sense....
gm_outlands
创建者: ะۣۜ Wafelyn
HAPPY 2020 TO ALL OF YA! This map is not made by me. I DO NOT TAKE ANY CREDIT. I'm just reuploading the map to the Steam workshop from garrysmods.org. Original map is made by an unknown person. If the original creator wants his/her map taken down from the ...
gm_wartown_a2
创建者: Robert F.
Yay. Another map for boredom. Map requires: Counter-Strike:Source This is updated from scratch, I remap the same design but sightly different. New: - increase the sky - Altered roads. - Navigation for Nextbots. - 1 Secret area (Death). - Prop relocated - O...
owc_traverse - clean
创建者: DoopieWop
Description...
ow_breach - clean
创建者: AmBush
A map from a long forgotten gem of a sourcemod "Overwatch" from 2012, cleaned up of all entities for Sandbox or any other game modes. This map was supposed to be connected to "owc_breached", which remained mostly unfinished. Fully noded for ground and air ...
ow_citadel - clean
创建者: AmBush
A map from a long forgotten sourcemod "Overwatch" from 2012, cleaned up from all game logic for Sandbox or any other game modes. This is a much more enclosed and maze-like map than ow_breach. The bridges and the final generator shield thing are now control...
Söderluoto, 1939
创建者: fl-uso
The coastal artillery fortress of Söderluoto as it appeared in the summer of 1939. Located somewhere in the Baltic sea south of Helsinki, Finland. Fictional but loosely based on the island of Rysäkari. No EP2 or CS:S required. Everything is included in the...
zs_bunker
创建者: Stelk
Map for Zombie Survival gamemode. It is multiplayer map only, meaning there are no zombie NPC's....
zs_junkyard
创建者: Stelk
Map for Zombie Survival gamemode. No zombie npc's in singleplayer. ...
zs_outpost_gold_v2
创建者: Stelk
One of my very first maps which I am ashamed of but I heard peoples enjoy playing it so I decided to upload it here. The map was updated by NoXiousNet mappers to fit the latest version of ZS. Enjoy. ;)...
zs_urban_strain
创建者: Stelk
Map for Zombie Survival gamemode. No zombie npc's in singleplayer. It is multiplayer map....
Scrap Metal: Final Edition
创建者: Kawoofish
Please check out the links / read the FAQ below before posting a comment LEGACY VERSION (gm_scrapmetal_v2) AVAILABLE NOW: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2817436453 Final Edition Repo (Map Files, Documentation, Assets, etc.): https://...
zs_trainstation
创建者: Stelk
Map for Zombie Survival gamemode. No singleplayer zombie NPC's. Only multiplayer....