Age of Empires II (2013)

Age of Empires II (2013)

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Conquest Of Paradise
   
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New Workshop General: Scenarios
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1.112 MB
2019 年 12 月 9 日 上午 10:18
2020 年 3 月 10 日 下午 4:47
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Conquest Of Paradise

描述
Colonization diplomacy with focus on territory control and diplomacy. Read ingame Objectives for Mechanics/missions.

Settings
Resources standard
visibility normal/unexplored

P1 Vikings / P2 Britons / P3 Mayans,Aztecs / P4 Teutons,Franks / P5 Incas / P6 Spanish,Italians,Portoguese / P7 Persians,Indians / P8 Malians,Ethiopians

Tips
Read Objectives.
(P1 P2 P4 P6 P7 P8) Old World.

You have an expedition ready to go from the start getting a foothold in the new world should be your first priority. Fighting in the old world early game is very much discouraged you will mostly waste res and time for little gain. Acquiring as much land as possible is essential. natives are powerfull late game and a great threat if completely ignored.

(P3 P5) New World Natives.

Securing as much land as possible is your first priority. Divide and conquer Old wolders are only as strong as they are united. You are locked enemies with Old world till 30 min mark you should attempt to deny as much land as possible. After the 30 min mark you should ally as many Old wolders as you can stay at war with atleast one of them. Diplomacy is key Your other native is your only reliable ally and can win together with them.

Win by either controlling 8 castles for 10 ingame minutes or allied victory Natives can win together without AV.
2 条留言
KarakungsFeriahii  [作者] 2019 年 12 月 11 日 下午 2:55 
Maybe i definetly did overdid on stone. But im sure as hell not willing to change a couple hundred of triggers to lower the castle income. Besides i did want to kinda represent the more land you controlling the stronger you becoming properly.
jonjohnblack 2019 年 12 月 11 日 下午 2:24 
I feel like you have too many resources but that's in most diplomacy games.