安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I simply edit the planets .sbc file and set the values manually. You can see for yourself if you go into the raw mod folder and find the PlanetDover.sbc.
To find the raw mod file, go to your steam folder, Steamapps, workshop and search for 1930762689
On the second part. You're confirming this planet does not have any Platinum or Uranium spawning on it (or at least shouldn't have) right?
What do you use to edit the planets default Ore spawning ratios to ad or remove ore types from planets, interested to know?
as for plat, uran and ore patches this planet is already setup like that.
ie: RSS support, + No Platinum, No Uranium, No ore patches
The planet from the Pics looks amazing and having so much Ice I think the removal of the two end game ores balances it out.
I'm making a RSS system for a dedicated public server that has mainly hot dusty planets with low amounts of Plat / Uran except for particular spots making them a contentious place.