Source Filmmaker

Source Filmmaker

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Cloaking Metrocops
   
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Universe: Team Fortress
Material
标签: SFM
文件大小
发表于
855.000 B
2019 年 12 月 5 日 上午 11:13
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Cloaking Metrocops

描述
This makes the police.mdl model have the cloak value from Team Fortress 2


Installation:

1.Go to C:\Program
Files/(x86)\Steam\steamapps\common\SourceFilmmaker\game\hl2\materials\models\police\
2.Replace the metrocop_sheet.vmt with the one included in the workshop folder (game\workshop\materials\models\police)

How To Use Cloak:
1. Spawn in the default police.mdl.
2. Right click on its name in the animation set editor.
3.Add Overide Materials.
4.Select Open In Element viewer and click Model.
5.Go into materials and open metrocop_sheet and set the cloak value to what you want.

Includes:
models\police\metrocop_sheet.vmt
2 条留言
Kris 2019 年 12 月 6 日 下午 9:24 
Installation Method 2: Give workshop a higher priority than hl2
lewiz  [作者] 2019 年 12 月 5 日 上午 11:17 
If you're confused why its not in half life is because its mostly relevant to tf2 and you cant do two games at once