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Nah, I'm done with the game. Maybe someone forks it, makes a game I want to play again. It was a good game, then a great game, then a cool game, and now it keeps getting less cool.
Borderlands 2 has more moddability, and it wasn't designed for it.
Also FOSS games for FOSS engines is good for everyone. Commercial games benefit, if the license for the assets works with their design, license and business model.
No idea what the progress is on a new set of assets for OpenMW, but it's a laudable goal, so people have a starting point for new games. That engine is very capable, at this point.
This engine is dang good, from what I can tell.
A non-procedural game using it would be tasty.
To be honest, I don’t know yet. I'm currently developing another big Baroni project. I can't select the "More room" development option:
Creating anew by adding custom content, excluding the ability to play with other mods or create anew, but being locked into only original content, which imposes a very strong limitation on creativity.