Counter-Strike 2

Counter-Strike 2

此物品与 Counter-Strike 2 不兼容。想知道为什么此物品不能在 Counter-Strike 2 中使用,请查看指导页面
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mg_lt_glacier
   
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游戏模式: 经典, 自定义
标签: Map
文件大小
发表于
更新日期
41.298 MB
2019 年 11 月 27 日 上午 12:59
2019 年 11 月 27 日 上午 3:27
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mg_lt_glacier

描述


Map ported from CS:S in CS:GO
Original map: http://gamebanana.com/maps/162394

ATTENTION: TO AVOID DOWNLOADING THE BOTS ON THE MAP, WHEN YOU START THE MAP, YOU MUST DISCONNECT THEM

**Description**
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- A racing map based off of the popular minigame "iceskate". Players race to the end dodging various obstacles and hitting boosters to gain speed.

**Features a random track generator so no 2 tracks are ever the same.**

After each race players will battle it out in a randomized iceskate arena. Players that placed 1st -> 10th will be rewarded with weapons for the arena. The better your place the better your reward will be.

- Choose between EASY, MEDIUM, and HARD difficulties for the track, or select BONUS to play a Long Jump competition!

**Author**
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- Map by: Nicholas P. Low, aka nyro
- Map ported by: Vedeshka

**Known Bugs**
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- If you receive a Snapshot Overflow message when trying to join a server running this map, it means the current track is too long and it is trying to sync too many entities to the client at once. You will be able to join once the current race ends.
- Reaching the far end of Long Jump will prevent you from being teleported on the following rounds.
- If the generated track is very long, the finish line tele may not work. I believe this is related to the loser tele that covers the entire map touching too many entities at once(All the track pieces, scenery, obstacles, tunnels, etc).
- Sometimes it says "45 seconds remaining..." as its calculating top 10 for long jump.
- Sometimes winner music repeatedly plays during the arena DM.