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In gameplay sake, warp drives are fine. I already upped the speed limit in my game to around 700m/s which still breaks a lot of NPC ships and such. Normally when I create a planet too, I go into the files and edit its gravity falloff to be twice as large even. One planet I placed had gravity so wide it affected you 700KM from the ground. xD
I disabled some things, and left some things for gameplay sake. We can't fix everything, but we can bring it closer.
There's not really a way to nerf artificial mass blocks, you see any gravity they provide can be used by a gravity drive. If you disable large grid ones, people will exploit the small grid rotor attachment or just attach a small grid ship somewhere inside the ship, and use small artificial mass blocks. Though that will require one hell of a well positioned system to make sure the whole ship moves evenly with center of mass. :P
Space Balls I might be fine with, due to the infinite ranged firing capability of them. Removing their gravity components while allowing them to somehow be fired from a ship would be interesting though.
The sphere one wouldn't really simulate ring stations unless you can invert the gravity but that is an interesting idea. I'll probably enable them again.
While near-instantaneous travel is useful, we're probably not going to develop FTL anytime soon unless it's gifted to us or we discover it by accident.
Spherical GGs were meant for artificial planetoids and round ships/stations. For the latter you could build a centrifugal ring instead but the physics are janky and the automatic mag boots interfere. For the former... yeah I don't see us achieving that in ~52 years.
What if you disabled large grid mass blocks and nerfed small grid?
Space balls really shouldn't exist.
The only uses I can see for spaceballs:
>Decor as the only sphere in the game (build a solar system model or something)
>Zero-G sports
>being hurled by a mechanical contraption
>having their lack of power requirement exploited as ammo for "gravity guns"
Keen's "Sparks of The Future" world has a rover on a asteroid which requires artificial mass.
I don't mind you nerfing mass blocks, but don't disable them.