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C:\Program Files (x86)\Steam\steamapps\workshop\content\281990\1918294643\common\graphical_culture
# Setting fallback will allow the game to try and use another culture if the asset is missing
# Culture is scripted for species classes, see "common/species_classes/" and "graphical_culture = xxx"
navalships_01 = {
ship_kinds = {
default_ship
space_amoeba
tiyanki
voidworm
cutholoid
crystalline_entity
}
fallback = mammalian_01
ship_color = yes
ship_lighting = {
cam_light_1_dir = { 1.0 0.0 0.5 }
cam_light_2_dir = { -0.5 0.2 0.0 }
cam_light_3_dir = { 0.5 -1.0 0.0 }
intensity_near = 0.1
intensity_far = 1.0
near_value = 700
far_value = 4000
rim_start_near = 0.5
rim_stop_near = 0.99
rim_start_far = 0.3
rim_stop_far = 0.99
#rim_start_far = 1.5
#rim_stop_far = 2.0
ambient_near = 0.1
ambient_far = 20.0
}
}
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