Garry's Mod

Garry's Mod

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gm_littletown [Navmesh + AI Nodes]
   
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素材类型: 插件
插件类型: 地图
插件标签: 风景, 写实
文件大小
发表于
20.129 KB
2019 年 11 月 21 日 下午 8:07
1 项改动说明 ( 查看 )

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gm_littletown [Navmesh + AI Nodes]

在 Master_64 的 1 个合集中
All of Master_64's current navmesh + AI node addons.
18 件物品
描述
Hey there, in case you don't know what this mod does, it essentially makes this map compatible with all NPCs, SNPCs and Nextbots!

Make sure that you use the RemoveProps tool/addon to remove doors (only 1 in this map) that connect to any part of the map. If you don't do this, you will experience NPCs, SNPCs and Nextbots commonly getting stuck on stuff! This is a 1-time process and I highly recommend you do this to get the best experience possible!
OR
Run this console command on every map launch (this deletes every door in the map):
ent_fire func_door kill; ent_fire func_door_rotating kill; ent_fire prop_door_rotating kill

Supports Out of Bounds: ✓

If you find any bugs with this navmesh or with the AI nodes, please comment it below!

Note to the map creator: In no way does this mod contain anything of your's EXCEPT for the icon. Please note that I cannot change the icon. Also note that I am willing to take this addon down if you friend me and pm me about it!
2 条留言
Master_64  [作者] 2020 年 2 月 16 日 下午 5:19 
@chrisjakobi201 Try typing into console "ai_norebuildgraph 1" and restarting the map.
If it still doesn't work, that's something on your end. I just tested it and it works perfectly.
Black Mesa 2020 年 2 月 16 日 下午 4:36 
Ai nodes don't work. The Navmesh does.