安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










- sp_canyon: At the end, you see the waterplant in the landscape, right behind the building that contains the Antlion Guard. There are purple/black textures on a part of the waterplant.
Other than that, we didn't meet any other bug, we played 99% of it normally.
Regards.
Thank you for making this awesome mod compatible with Synergy. My friend and I had tons of fun playing it last night.
Here are some bugs we found:
- sp_streetwar2: The guy that gives you the radio and the letter dupplicated in two, one was standing in front of the door, blocking the exit, the other went in the room behind the glass. Not big of a deal, we just had to restart the server and the bug was gone.
- sp_casino: The red monster duplicated in two when you first meet him. Sometimes when he attacked, we got hit though we weren't close to him. But nothing that bad.
- sp_square: At the beginning, when you choose one of the three options, the door opens, we both had those purple/black textures on the next room's walls, which is the last room you leave before going out on the Square.