Kubifaktorium

Kubifaktorium

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Waterworks "Automatic Water for your settlers.
   
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标签: Other
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868.395 KB
2019 年 11 月 4 日 上午 10:48
2020 年 2 月 6 日 上午 1:16
9 项改动说明 ( 查看 )

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Waterworks "Automatic Water for your settlers.

描述
ABOUT

Update: Change Produced time from 50 to 30 seconds.

Brings automatic waterworks to the game. Produced every 30 seconds 2 Waterbuckets.


Language:
German,Durch, French and English.

If you need another Language and can help to translate let me know :)


OTHER INFORMATION
Current Version 0.1

4 November 2019


Thanks to the Translator:
French: Hellkuro:
Dutch: Stein Bodde
16 条留言
Opus Magno 2022 年 7 月 28 日 下午 1:01 
Thanks @Somamint!
Somamint  [作者] 2022 年 7 月 28 日 下午 12:07 
Magica Voxel :) You find it pinned in the modding section in discord :)
Opus Magno 2022 年 7 月 28 日 上午 7:52 
Btw, I can help with Brazil PT if needed. Tks!
Opus Magno 2022 年 7 月 28 日 上午 7:52 
Hello, very nice idea. Tackling the game now it’s released and enjoying a lot. I’m curious, can I ask which piece of voxel software you used to model the building?
Somamint  [作者] 2020 年 12 月 28 日 下午 12:08 
Its all good, i can think about it, but right now i'm working on a big project for Kubifaktorium so i suggest you come to discord and maybe some other modders will do or we teach you there how you can create this mod.
Laudern 2020 年 12 月 28 日 上午 10:33 
Sorry for capturing your thread here. For my games it's an early and steady income by selling the fabric, to buy ores. Automating it in the Tier 1-2 would ease it up much more.
Somamint  [作者] 2020 年 12 月 28 日 上午 9:50 
I never thought about it, but usually we talk mod ideas on discord. In my opinion there is not many things you do with textile so why do you think a textile automation in necessarry.
Laudern 2020 年 12 月 28 日 上午 9:08 
Yes.
Somamint  [作者] 2020 年 12 月 28 日 上午 6:48 
You mean textile workplace??
Laudern 2020 年 12 月 28 日 上午 6:33 
Request: Automatic Loom Mod
thx