Space Engineers

Space Engineers

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Poseidon Station
   
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1.722 MB
2019 年 10 月 30 日 下午 6:45
2020 年 4 月 17 日 上午 7:43
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Poseidon Station

描述
Poseidon Station
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Poseidon Station was one my entries for Keen's "Station Design Competition"

  • Blocks - 2181
  • PCU - 4993

XBOX Version
Mod.io Page[mod.io]

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Commission Request

9 条留言
Meridius_IX / Lucas 2022 年 8 月 16 日 下午 9:08 
Thanks a bunch, I appreciate it! :D
ZEO CMF  [作者] 2022 年 8 月 16 日 下午 9:07 
I would be honored to have Lucas use one of my builds!
Let me know if I can help with any other builds you might need :se:
Meridius_IX / Lucas 2022 年 8 月 16 日 下午 8:30 
Howdy! I was wondering if I might be able to use a modified version of this build (with credit to you) in an upcoming NPC mod I have in the works. I'm working on some expanded economy offerings that include shipyard controls, suit upgrades, and more as the systems expand. :D

Whenever it's convenient for you, please let me know if it's ok to use this. I won't include something I didn't get permission to use.
ZEO CMF  [作者] 2022 年 5 月 31 日 下午 12:39 
Thanks, I've been working on a new Battlestar and a few people have caught that this is the hangar taken off a early design repurposed for a small station.
ZEO CMF  [作者] 2022 年 5 月 31 日 下午 12:33 
ah that's right I did that because it was a contest entry for the Station Design Competition.
I'll make sure to disable that when I update it.
Verok 2022 年 5 月 31 日 下午 12:29 
And yeah, this is a great design. I just started messing with it a bit lately. Very handy for a basic small ship dock. I'm adding some little things to it from the Star Trek mod for fun.
Verok 2022 年 5 月 31 日 下午 12:27 
Nevermind. Discovered Trading Mode on the connectors. With that on, my ships couldn't transfer cargo.
ZEO CMF  [作者] 2022 年 5 月 31 日 上午 10:57 
Glad to see people still using this station
All of these older builds I plan to go back and update/refresh when I get time
Verok 2022 年 5 月 31 日 上午 10:19 
There's an odd problem with the central docking connector pretty much every time I've built this blueprint. Whatever ship is docked on the connector (the one on the landing pad), it seems to connect to power, but one of the connected inventories are accessible. I've checked the conveyor paths and everything seems fine as far as there being conveyors in place.