Rivals of Aether

Rivals of Aether

76 个评价
Frog
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
2.375 MB
2019 年 10 月 28 日 下午 8:20
2019 年 11 月 12 日 下午 4:14
5 项改动说明 ( 查看 )
描述
Frog from Chrono Trigger is now playable! This amphibious fighter uses the legendary sword Masamune and water magic to strike down fiends in Guardia's name.
热门讨论 查看全部(2)
0
2019 年 11 月 12 日 下午 3:33
Version 1.5 Patch Notes
Sorubento
0
2019 年 10 月 30 日 下午 6:55
Update with quick fixes
Sorubento
12 条留言
J-dudd 2024 年 7 月 5 日 上午 10:05 
This is cool
Frog is good character!
ColdSpice_ 2020 年 12 月 28 日 下午 1:47 
frog
jmh8814 2020 年 8 月 27 日 下午 10:16 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2186188926 Hopefully you would implement the rest of these to the character
eTea.Xanthus 2020 年 6 月 18 日 下午 12:38 
Great job, fun to play!
Sorubento  [作者] 2020 年 1 月 2 日 下午 2:38 
Thanks so much, Merlow! I'm glad you like the mod! :D
Merlow 2019 年 12 月 31 日 上午 3:27 
I started messing around with the workshop for the first time today and I was surprised and excited to see someone add Frog to the roster! He feels so much fun to play and the amount of dedication to make him feel so right just makes me all giddy. You've done a wonderful job!
Sorubento  [作者] 2019 年 11 月 12 日 下午 4:17 
Version 1.6 is out!

...

It's a hotfix!
Sorubento  [作者] 2019 年 11 月 12 日 下午 3:34 
Sorubento  [作者] 2019 年 11 月 10 日 下午 5:30 
Hmm, to respond to each point individually:

- The sine wave motion was originally how I wanted it to move, but implementing that turned out to be quite difficult. I have an idea of how to make it work now, but I'll have to consider if it's worth the time, effort, and sprite-count bloat. :lunar2019laughingpig:

- It's quite honestly just too small because I was unaware of the size while I was working on the sprites. I did want it to be a bit smaller, but not to this degree. I'll definitely try to work something out here.

- The startup time is mostly an audio issue. Keeping true to the original CT sounds and all that. I have an idea of how to work around this, but it might end up being unwieldy. I'll play around with it at least.

- Making a move cancel into ANY special move is extremely easy, making a move cancel into a SPECIFIC special move is extremely difficult. Even so, making some moves special-cancelable might be worth looking into...
Desperoni 2019 年 11 月 10 日 下午 5:05 
I went and looked up video of Frog's techs in action, and I noticed two things about Water:
- It moves in sort of a bouncing sine wave motion
- It's actually larger than the version shown here.

I don't have any brilliant ideas on how to make it into its ideal form, but definitely reduce the startlag and maybe increase the size. I don't know if it's possible to cancel A attacks into neutral B, but that could be an interesting way to mixup a bubble detonation.