FINAL FANTASY XV WINDOWS EDITION

FINAL FANTASY XV WINDOWS EDITION

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(Dead by Daylight) Danny Johnson (Prompto)
   
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67.736 MB
2019 年 10 月 21 日 上午 8:58
2021 年 1 月 23 日 上午 6:31
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(Dead by Daylight) Danny Johnson (Prompto)

描述
Update 1.1 - Model optimized

XPS Model extracted by Kabalstein: https://www.deviantart.com/kabalstein/art/Dead-by-Daylight-Danny-Johnson-The-Ghost-Face-814886473

Ported to Final Fantasy XV by myself

I'm very pleased to announce, that Danny's shroud has returned. I have finally managed to implement the physics for it and now it is fully usable ingame. I also replaced the model with a different one, since the one I used before didn't include bones for the shroud physics, so I just used a different one. I removed his rags because I had no idea which bone I should assign them to and I can't have duplicate or unrenamed bones, so I removed them all together.

But there is one downside...

This version of Danny doesn't work with Episode Prompto, well not the entire model but his shroud isn't working in the DLC Episode. The reason for this is because Episode Prompto uses a whole different model and the necessary bones aren't used in that one, so the shroud would just clip through his outfit in that one.

Speaking of clipping...since Prompto's bone armature is originally planned to have a center cut in his bottom piece I have cut a bit of the shroud off to make sure, that no clipping occurs.

If you want to play Episode Prompto without these problems, use the shroudless version of Danny Johnson, which you find here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1794416553

© 2019 Fun World Division/Behaviour Interactive/Starbreeze Studios
2 条留言
Dimenarius  [作者] 2020 年 2 月 24 日 上午 7:19 
Yes, it is possible. I can do one if you want.
The Mold Wizard 2020 年 2 月 24 日 上午 4:18 
Is it possible to get a Noct version?