缺氧
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Sufficient Oxygen Generation
   
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Mods: Tweaks, UI
Compatibility: Base Game, Spaced Out!
文件大小
发表于
更新日期
282.717 KB
2019 年 10 月 12 日 下午 3:27
2021 年 6 月 27 日 下午 6:40
8 项改动说明 ( 查看 )

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Sufficient Oxygen Generation

在 Aze 的 1 个合集中
ONI Strict QOL Mods
33 件物品
描述
Don't like being warned that you underproduced oxygen by 0.1kg last cycle?

This mod lets you configure the threshold at which the insufficient oxygen generation notification is triggered. When set to constant, the notification will trigger if you are underproducing by x amount in the cycle. When set to ratio, the notification will trigger if the ratio of oxygen produced to oxygen consumed is below x.

Source[github.com]
This mod utilizes Peter Han's library[github.com]

Reporting Bugs:
  • If it crashes or errors, provide an output log, I can't help without it.
  • If it's not behaving as expected, please describe what exactly is occurring in game and how it differs from expectations.
  • Please describe steps to reproduce issues; if I can't reproduce something I can't troubleshoot it.
  • Contacting me on Discord (Aze#0066) is preferred for complicated issues since it makes communication easier.
14 条留言
Justin Tonation 2024 年 12 月 6 日 上午 11:55 
Best titled Mod of all Steam.
Etrit 2023 年 12 月 28 日 上午 12:20 
This game is working fine as of posting this and is 100 a must if you have a SPOM.

I have plenty of O2 being produced, the air ducts are full, the vents are over pressure and I have 2 LARGE gas storage tanks (a mod) full of O2 and I kept getting notifications.

Not any more!

Thanks for making it.
BabaTamara 2023 年 4 月 18 日 下午 3:13 
Looks like it still works with Whatta Blast update. Cheers!
Aze  [作者] 2019 年 11 月 22 日 上午 10:16 
@Greg Rock I think I figured it out. Just put out an update, let me know if there are still issues.
Greggles 2019 年 11 月 22 日 上午 9:42 
It does not align. My consumption and production ratio is about 14,250 to 13,400 and it triggers.
Aze  [作者] 2019 年 11 月 22 日 上午 8:57 
@Greg Rock I think you're misunderstanding how exactly the notification works. It first checks last cycle's oxygen production - if that is positive, it won't notify at all. Then it checks today's oxygen production - if that is negative it will notify. This mod changes the check for today, so with your settings if oxygen produced today / oxygen consumed today is below 0.8, it will trigger.

Does that align with what you're seeing in game?
Greggles 2019 年 11 月 22 日 上午 8:41 
Well maybe it was just mod interference, or maybe the ratio isn't working. But I have it set at ratio of 0.8 and it sets off at 50 kg below my previous production out of 1,400+ kg previous average.
Aze  [作者] 2019 年 11 月 22 日 上午 8:05 
@Greg Rock define how it's not working properly? Error in game? Triggering immediately? The code it modifies hasn't changed at all so I doubt its behavior has changed.
Greggles 2019 年 11 月 22 日 上午 6:00 
Not working properly as of Meep's Mandatory Recration on November 22
Aze  [作者] 2019 年 11 月 7 日 上午 11:54 
@The Rock It's been updated, you can now configure it to use either a constant, or a ratio.