Left 4 Dead 2

Left 4 Dead 2

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项目 (28)
Ammobox - military
创建者: TOG | K1CHWA
new look for the ammo boxes. texture/ref please dont redistribute my custom textures/normals....be original and make something on your own SKIN MODS GOLD MODS CHROME MODS ANIMATED GLOWING MODS....
B2L4D2 Auto shotgun Edited
创建者: Arima
Recompiled to make use of the game engine animation blending + removed drunken camera shakes + less violent shooting animation + less jumpy reload animation + new melee animation + changed origin + hand & shell fixes for Hi-FoV players + smoothed model Ori...
Chrome Shotgun Reanimated
创建者: Arima
Pump Shotgun Version I really like Strifer's shotgun animation, but five things disturbed me: -run animation was clunky, -melee animation spends to much time in front of your screen, also slow or heavy, -no shell insertion when reloading the first shot bul...
Crowbar reanimated
创建者: Zaeryn
Thanez' crowbar replaces the default crowbar with some new exponent maps and shader tweaks from Yogensia, and includes sounds. So, yeah... this is my first set of animations. As far as I know, they're the first new set for any melee weapon in L4D2. Credits...
Default AK-47 Reanimated
创建者: Arima
I don't support this anymore, please use the second version. Default AK-47 model on Cele's Animation. - Changed origin - Remodeled magazine - Improved mag UV map - New Shooting Animation Based on : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=511...
Default Pistols on Cele's
创建者: Arima
Default Pistils on Cele's COD:Ghost m9 animation. done by request , released fast , not good quality . enjoy dont ask more. thk you. Mods in screenshots : HD walls Granulat Wall Sunlight too strong Just KD HD remaster Easy Rider Nick HD air Color coorectio...
Medkit Reanimated
创建者: Arima
More natural and more normal animation for the boring medkit. +Jiggleboned (not impressive, no need to tell me its not realistic or blabla..., still better than a rigid mesh) The mesh is taken from the Beta L4D medkit animation credits goes to Lt.rocky for...
Magnum Reanimated
创建者: Arima
A Simple edit of Cele's M1911 for the default desert eagle. Fully animated the mechanics such as the hammer and bullets. not a bug: the "snaping" animation after you melee is intentional, otherwise the shell casing will eject before the silde moves. Credit...
Hunting Rifle Reanimated
创建者: Arima
I found Cele's m14 animation to be a match for the hunting rifle. Since the animation was made with the idea of a heavy weapon, i had to make it feel more light for the mini-14. Also took the model from Trigger_hurt as he have remodeled the entire gun and ...
Default SPAS12 reanimated
创建者: Arima
Default SPACE 12 model on Cele's animation (his bf4 spas12 animation) . If you want his newer animation on the default model get it here , but it is folded stock version. This right here is unfolded because it looks cooler, but not the default texture so g...
Improved Blood Textures
创建者: BakaKemono
Adds higher resolution textures for splatters and wounds. Splatter textures cover a wider area while splats/blobs of blood are cover less which helps to diversify the way blood appears. Reduced blood size version: https://psteamcommunity.yuanyoumao.com/sharedfiles/fil...
Defibrillator Reanimated
创建者: Salad
I'm shocked that nobody has done something like this before... This puts the default defibrillator on arby26's new dual pistol animations. Includes walking animation. Works online. There's like no defib model replacements out there. What gives?...
Killing Floor 2 Katana
创建者: Lt. Rocky
The world of Killing Floor is an unquestionably metal one. Its to the point that any image taken from it could fit right on an Iron Maiden album cover, that's why when I picture something as simple as a Katana in the presence of this absurdly awesome unive...
Killing Floor 2 Machete
创建者: Lt. Rocky
A weapon historically proven to be improved in performance when tied to a broom or an RC helicopter, its a machete from Killing Floor 2, the knife of the Support class, and the tool of choice when realizing that welding doors is a completely useless affair...
LED Flashlight
Thought I would try a 'normal' flashlight....
Legacy Particles Support ( muzzle effects )
创建者: Urik
to everyone asking about FOV slider: it's from this or this mods Important: for modders. Previous conflicts now have been resolved by changing material paths, but still, if you want to reuse some of the effects here, please, do make effort to completely re...
Desert Rifle Reanimated
创建者: Arima
The Desert Rifle , Default SCAR or the Combat Rifle ? reanimated with the usual sluggish animation blending. Features : - Valve's custom SCAR model - Butter-smooth animations with seemless transition - Boltpull animation (offline only) - Bolt catch now mov...
HD Pan
创建者: Ellie
http://i.imgur.com/aYht8f3.png : Melee DMG : Use of the BloodyHands proxy to change the model depending on how many zombies were killed with the melee weapon This mod is a ultra HD (4K) replacement for the Frying Pan on the base game animations. It also fe...
Medical Cabinet with glass
创建者: мяFunreal
This is a rather simple Medical Cabined modification. It simply adds translucent glass and modifies the opening animation a bit, so that the handles artually turn now. Just so you know, the director may swap the pills inside the box with medkits. With this...
Pipebomb - Insurgency Animations
创建者: Lt. Rocky
This is the regular ol' Pipebomb on my normalized Insurgency molotov animations, with some adjustments to better fit it. This is compatible with retextures. The source files for this set will be uploaded later on. They're not ready just yet. Do enjoy. Note...
Rifle Reanimated
创建者: Arima
Update 17/10/20: The old description wasn't fitting anymore because I have changed the style. The M16 is meant for spraying into an Horde of zombies and not designed as a single rewarding shot weapon. Credits : Valve - Model ImBrokeRu - Original Animation ...
Team Health Counter
创建者: Rayman1103
This addon adds a health counter for Survivor teammates. Now you can see how much health they actually have in numbers, allowing for a more accurate display of their health....
The Talos Principle Axe (Reanimated)
创建者: Lt. Rocky
A rehash of my Talos Principle Axe to operate on my ported Killing Floor 2 Pulverizer set. The previous version I had done only used the regular ol' fireaxe animation, whereas this one uses a shiny custom set! Replaces the fireaxe. Do enjoy. Modder's Resou...
UZI (SMG) Reanimated
创建者: Arima
Silenced SMG (MAC10) version Shame this great animation wasnt available for the UZI, i had to compile after he released the source files. What I did was readjusting the hand or edited the animation, also tweaked a bit the default model itself for better sm...
Pump Shotgun Reanimated
创建者: Arima
Chrome Shotgun Version Same animation as in the chrome shotgun version to avoid confusion (im not implying that im making another animation :)) I think this gun is bigger than the chrome, it shouldnt . Based on : https://psteamcommunity.yuanyoumao.com/sharedfiles/file...
Molotov - Insurgency Animations
创建者: Lt. Rocky
This is the regular ol' Molotov on my normalized Insurgency molotov animations. This is compatible with retextures. Do enjoy folks. Note that if used with my regular Insurgency Molotov or the Pipebomb version the client will claim there is a conflict. This...
Military Sniper Reanimated
创建者: Arima
Yes its the HK G3 or Military sniper, whatever.. I have reanimated MaxG3D's awesome COD animation with a personal touch. Added micro movements to the reload animation, Remade the running animation in COD style, Replaced the lazy melee with a more believabl...
MAC-10 (Silenced SMG) Reanimated
创建者: Querentin
Well, it's what title says it is. I tried to recreate cs:go's mac 10 reload, but it became something else... Soo, nothing fancy. Hooray for the glorious animated piece of strap thoough! Also it uses 3 separate firing animations compared to only one seen in...