Kenshi
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Take Over the World - LIMITED
   
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1.364 MB
2019 年 10 月 8 日 下午 3:33
5 月 27 日 下午 2:41
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Take Over the World - LIMITED

在 Lawh 的 1 个合集中
Kenshi à la Lawh
36 件物品
描述
This is a limited version of the Take Over the World mod that combats compatability issues by removing most or all of the main towns from this mod's influence. This means that you can take over all the ruins and so on, but the bigger cities and smaller faction outposts will not be open for conquest.

For the full version of this mod go here:

- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1759401783

Please report any issues if at all possible. Iif any towns are a problem with Genesis, Living World, and mods of that caliber, let me know, and I will remove them from this version.

CHANGES:
Jan 2025 - Quick fix for empty towns. Please report any issues if possible.


________________________________________

Thanks for enjoying Kenshi and all the mods! Donation is voluntary

Paypal: paypal.me/lawhmods





热门讨论 查看全部(2)
17
10 月 11 日 上午 10:09
置顶: EMPTY TOWNS BUG THREAD
Lawh
3
12 月 8 日 下午 3:15
Перевод описания на русский.
Hackod
227 条留言
azrieljohnson 12 月 13 日 上午 8:43 
Hey! I tried again to use this one in conjunction with Vassalize, but the game is still very buggy. Sometimes won't boot up properly, crashes a lot more than usual. I do have a lot of mods installed though. just giving you a head's up. Keep up the good work!
Flightless 11 月 27 日 上午 9:43 
any idea what might be preventing me from owning the ruins in howler maze? i went all the way to heng to unload the region
NGSinparis 8 月 31 日 上午 9:01 
Ok,thank you
Lawh  [作者] 8 月 31 日 上午 6:17 
This should hopefully work with Living World, and this should work with the Vassal version, but the Vassal version and Living World might not work together. You can try it though. There is also a discussion on the Main version of this mod where someone stated that they got these mods to work with Living World, so you might want to check that out as well.
NGSinparis 8 月 31 日 上午 6:13 
Hello, can i use this with living world and also with vassal version of this mod?
Lawh  [作者] 8 月 19 日 上午 7:32 
You can try it out and see how it works. If there are issues, you can remove the recruitment mod but the skeleton should stay in your group.
Landete Sin Mas 8 月 17 日 上午 10:46 
is there any compatibility patch with recruitable prissioners? i want to recruit a skeleton from second empire
Lawh  [作者] 8 月 13 日 上午 9:42 
You will probably need an import as this mod introduces new unique characters that might not get loaded in.

Every outpost you take will become as if you built them, so they should get all the events that you normally get if your home territories.
Gingusa 8 月 11 日 下午 10:24 
how does this effect importing
Gingusa 8 月 11 日 下午 7:05 
can this be installed mid save? ive never tried making more than one place, does each place you take over count as an outpost and gets attacked ect?