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at the time of update i only tested to see if the crash was gone, but i didn't test building one fresh in a game that hadn't previously had one built..
i imagine if we revert that fix, the scanner will be place-able again. i didn't know if the existing item had to be removed so it can successfully add what it wants, or if we were supposed to check if it already existed and not bother to add a new one if it exists, but i assume we did it the wrong way.