安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Besides that it features a larger full pressurized interior, with artificial gravity, and added a bed, toilet, work desk, couch, jukebox and a kitchen.
On the functional side Also added a second jump drive, an assembler, a basic refinery 3 programmable blocks, a front connector, a top connector, 1 more battery, 1 more reactor, 1 more small cargo container, 1 front facing camera, 1 Remote control and one more upwards facing ion thruster.
It lost one of the two gyros which while there where room for it, I felt it looked better with one and handled just fine.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2618438161
I always add one or two turrets, too. I just didn't add them to the blueprint so the player can decide if the ship needa weapons or not. :-)
Thanks.
Also, reactor B won't accept uranium, only A.