安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题











Really liked how the chaos warrior with this mod felt and have been missing it greatly.
You are probably waiting for the chaos warrios rework before doing any work there?
For corruption I decided to use "Corruption Matters" and for Chaos, I decided to use "Bring Ruin" with a mod that removes movement requirement for Camp. Still, thanks for Tides.
(As for Norsca, this is exactly why I always like to keep it separate from Chaos itself...maybe Berserkers or such, but Norsca itself, meh, had an entire kingdom akin to Sweden or something back in the days...Kurgan and Hung can also be made unto factions of their own ; CW should be Heavy Metal Knights + evul. Honestly? I don't think Fantasy needs an equivalent of CSM, but that's a whole another topic - at the very least, Awakening should serve some purpose - currently Moulder is more valuable than your vassals lol!)
As for Norsca, its a mess tbh thats something CA needs to tackle, I don't think a modder is able to fix that faction. It needs a full overhaul its severely outdated and just not fun to play in Mortal Empires.