Age of Wonders III

Age of Wonders III

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Alternate Deployment Mod
   
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279.556 KB
2019 年 9 月 15 日 下午 3:19
2019 年 9 月 27 日 下午 4:25
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Alternate Deployment Mod

描述
A mod that changes the starting formations for units in tactical battles. It changes formations so that all units are farther back deployed in a single line of two groups.
This makes armies less vulnerable to a first turn attack and enables all units to get to the front more quickly. City and Fort defenses are also modified so as to enable untis to deploy onto the walls more quickly.

Inspired by this Mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1857860817
18 条留言
tazarbill 2022 年 10 月 4 日 上午 4:18 
Can u define formations stacks in the world map so you can use it in auto combat?
ronehjr2262 2021 年 2 月 1 日 下午 8:18 
Like the idea, trying it now. I wonder, is it possible to add units to your armies?
XividaX 2020 年 12 月 15 日 下午 7:56 
For naval battles, does this prevent defenders from moving multiple ships into firing range, and focus firing cannons at the attacking ships/units before the attackers get a chance to move?
hiliadan 2020 年 11 月 11 日 上午 6:55 
Hi! Thanks for the contribution to the AoW3 community. :P
Could you please give more details about how you edited the AoW_TC_Core.rpk? I can't seem to find where the deployments are defined. Also, is it possible to change the deployment for each site individually? I'd like to change the deployments for the Castle of the Lich King, moving the defenders way further in the back of the site. Thanks!
highwayhoss  [作者] 2019 年 12 月 7 日 下午 2:31 
Since in a normal battle both sides have the same formation, it should not favor anybody. What it does do is put a bit more distance between the combatants starting out.
rudkin852 2019 年 12 月 7 日 上午 2:41 
The question I ask myself is does it favour the defender or the attacker, It suggests that it favours the attacker.anyone who have any input on this?.
Dunadd 2019 年 11 月 1 日 下午 1:32 
Thanks - great idea! Hated how if you don't attack first you are often screwed in one turn
highwayhoss  [作者] 2019 年 10 月 11 日 下午 8:51 
Don't see why not; it only changes one .rpk file.
Move2Bastyon 2019 年 10 月 11 日 下午 12:39 
Curious to try this mod, would it work on an existing save game ?
𝕭lackarcher 2019 年 9 月 28 日 上午 12:05 
Works like a charm now, Thanks again! :3