Caves of Qud

Caves of Qud

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Trash Monk Player Class
   
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61.833 KB
2019 年 8 月 16 日 上午 6:27
2024 年 12 月 5 日 下午 2:17
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Trash Monk Player Class

描述
Adds Trash Monk Player class which starts with fishing, harvestry, butchery.

This mod is built to work with the latest beta build, not the default stable version of the game.
11 条留言
Konekogami Miyu 1 月 13 日 下午 2:09 
Just wanted to give a heads up but the Ratfolk Genotype's Trashmonk seems to overwrite this mod's trashmonk removing it from the calling selection if you have both installed at the same time and if you try to remake a character it defaults to the Ratfolk Genotype's Trashmonk as well. Not sure which mod is causing the conflict but thought you should know.
Tyrir 1 月 3 日 下午 8:23 
Error during world gen:

ERROR - Unknown blueprint (tell support@freeholdentertainment.com the following text): Musical Instrument

PopulationTables.xml references "Musical Instrument" which doesn't exist in the core game in 1.0:

<object Blueprint="Musical Instrument" Chance="33" Number="1"></object>
Tyrir 2024 年 12 月 22 日 上午 8:52 
Starting gear references non-existent Dried Moxy.

<object Blueprint="Dried Moxy" Chance="70" Number="2d6"></object>

Dried Moxy is from the Starapple Valley mod.


Although that item is missing history spice data:

ERROR - spice reference Dried Moxy in <spice.cooking.recipeNames.ingredients.Dried Moxy.adj2.!random> wasn't a node
Acegiak  [作者] 2024 年 12 月 5 日 下午 2:19 
Checked working for 1.0
Deon ☣ 2023 年 1 月 8 日 下午 12:03 
To contradict what was said before:

- Trash monk, chimera with a few mutations.
- Quite a few other mods enabled.
- Hill village start, no issues.
MothTan 2022 年 9 月 18 日 下午 6:55 
dont work with new update, cant do hill village start without game crashing
Phoro 2021 年 2 月 22 日 下午 3:09 
hell yeah, I knew something was missing! now the game truly is an accurate representation of the Florida wilderness.
NotaBear 2020 年 10 月 23 日 下午 10:06 
what do you mean fishing? is that a new skill added by this mod?
Acegiak  [作者] 2020 年 7 月 27 日 上午 1:36 
The class does actually start with those skills but I forgot to list them in the description because I thought they were a given. Description updated.
Digishade 2020 年 7 月 26 日 下午 5:38 
Agreed that Trash Diviner pretty much needs to be added, as it would basically define the archetype.