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"unlockable":{
"number":1,
"type":"Science",
"availableLevel":4,
"category":"exhibit",
"unlockTags":["2deeptank"],
},
"sunken_tank_wall_2side_deep":"Sunken Deep Corner Tank",
"unlockable":{
"unlockedBy":"2deeptank",
},
"sunken_tank_wall_3side_deep":"Sunken Deep Observer Tank",
"unlockable":{
"unlockedBy":"2deeptank",
},
"sunken_tank_wall_outcrop_deep":"Sunken Deep Outcrop Tank",
"unlockable":{
"number":1,
"type":"Science",
"availableLevel":7,
"category":"exhibit"
},
No particular reason. These 4 tanks were just copies of the original and then substituting to make them "sunken".
So whatever they had as unlocking carried over.
However, if you wish to change things for your game play, here are the 4 tanks in the mod and their unlock info you could change:
(Note that the game no longer uses "number" or "category").
IIRC, "Sunken Deep Wall Tank" unlocks at level 4 and that unlocks the next 2 tanks (via "2deeptank" unlocktag).
The last at Level 7.
I'm curious though, why does only one of them need to be researched? (I think it's the Deep Sunken Wall Tank, it needs to be researched when the others are automatically available.)
Easy enough fix. Ver 1.10 should fix it.