武装突袭3

武装突袭3

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(SP) Seasick
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry, Water
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148.848 KB
2013 年 10 月 1 日 上午 7:16
2013 年 10 月 16 日 上午 2:56
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(SP) Seasick

描述
SP Seasick v1.03

A Single Player Multi-Team Sea/Underwater/Land Operation with some custom features.

You can switch between three teams: commanding speedboats, a team of divers and a recon team, all together on the special operation speedboat. The boat can drop an anchor, so you can switch to the diver team and so on...

Good luck and read the briefing details for instructions!

My first published mission! Comments are welcome!
21 条留言
Hack Blowfist  [作者] 2020 年 10 月 8 日 上午 3:59 
@Mallekip: Sure! Feel free to create something coop of it! Give me a link, if finished! :)
Mallekip 2020 年 10 月 6 日 下午 11:19 
Hi sir.

I assume after 7 years, that you have moved on with your life and have nothing to do with Arma (or even videogames). But I still found this mission to be amazing. Would you mind if I modified it for cooperative play and credited you for all the hard work?
bboy 2018 年 10 月 17 日 上午 11:13 
Really good mission! Finaly something diferent! Thank you for this one!
CHINOX 2015 年 5 月 7 日 上午 3:21 
Very nice mission mate ! Keep tehm coming !
Cheers
FlashPoint 2014 年 7 月 11 日 上午 4:26 
nice mission but when I switch between team leaders and switch back all of my units disband from that leader! is it new arma bug? or maybe you should fix it, thanks anyway.
Hack Blowfist  [作者] 2014 年 3 月 19 日 上午 9:08 
divers with grenades??? :D sorry for that, but i'm not on arma atm. maybe ki has changed in arma and results in strange behaviour. i had teamswitch-problems before, but in 90% testing it worked. arma ki: sometimes cool, sometimes idiotic!
Kozak 2014 年 3 月 18 日 下午 2:03 
Very atmospheric. Couple of issues I had: 1.There's no possibility to push the boat, can it be added? 2.Enemy divers were throwing grenades at me :) 3.Recon team leader got detached from the group upon teamswitching after landing
Hack Blowfist  [作者] 2014 年 1 月 7 日 下午 12:43 
@sting: just type the depth into the "height-field" (hope thats right. i'm not in arma at the moment) of the object-settings-windows. i.e. "-80", if this is the depth of the ground.
Cryptic 2014 年 1 月 7 日 下午 12:29 
how did you get the wrecks to be underwater? when i put a submerged wreck it sits on top of the water
Hack Blowfist  [作者] 2013 年 11 月 1 日 上午 1:18 
@karel: thanks for the nice words! i have tested the ending endless times, because of ki-probs. i scripted the heli and it worked perfekt in all my tests. i will doublecheck, when i have some time again.