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This applies to *all* players, including AI civs and city states.
Currently it doesn't not change any hinting to the AI, but it is possible to do so and have some initial thoughts that I may try out for future updates, though I am trying to keep this mod as slim as possible so that people can easily use it alongside other stuff. Additionally I would love to hear some experiences with how you find the standard AI handles this adjustment as it is, and what kinds of changes you think might be interesting to adjust for them.
In particular so far I have noticed that military based leaders and city states will still create units as fast as they can, but they are slowed down by fact that their cities don't grow very large. However, they still make things like encampments, and during that time their populations do regrow, so you get an interesting cycle.