Cities: Skylines

Cities: Skylines

64 个评价
2 Graffiti fonts for PO
   
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Assets: Park
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2019 年 8 月 5 日 下午 12:42
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2 Graffiti fonts for PO

描述
Whether you need to devalue some property in the area, send threatening messages to local businesses, or indicate to tourists which side of the tracks is which, this first installment of a Procedural Objects font pack series is exactly what you'll need.

Enclosed in this Workshop item is a single font titled "graffiti1". In it, there are two A-Z&0-9 fonts for the text editor in Procedural Objects. One font uses all lowercase letters a-z and the numbers 0-9; the other uses capital letters A-Z and the shift equivalent of the respective number key on a standard US qwerty keyboard (1=!, 2=@, 3=#, etc...). There are no symbols in this font, only alphanumeric characters.
7 条留言
Øuantum3 2021 年 7 月 29 日 下午 4:37 
"send threatening messages to local businesses" HhAHhahaha this game lackls so much of realism...! Even the low class buildings are high class.
growpool  [作者] 2021 年 3 月 21 日 上午 11:22 
@jrem.uk: The text needs a procedural object to function. It doesn't necessarily have to be a building. There is a cube and a square provided by the PO mod that you can add any texture to (stone, brick, concrete, etc.) that you can then put the text on from there and rotate/adjust it on your standard building. You can also just PO a building you already have placed down and clip it where you'd like the text to be. Hope this helps, let me know if you have any other questions!
jrem.uk 2021 年 3 月 17 日 上午 12:46 
How can you add a text if there is no PO to write on? Do I have to convert the building to PO? Or shall I use a generic PO block?
Yağız Gürcan 2019 年 8 月 9 日 下午 3:07 
poor taxi driver
Gabrielium 2019 年 8 月 5 日 下午 5:19 
Excellent! :hardhat:
girlfromverona 2019 年 8 月 5 日 下午 4:16 
Great idea! Thanks.
BlueJayRage 2019 年 8 月 5 日 下午 3:57 
Didn't you mean, "The Quick Brown Fox Jumps Over The Lazy Dog SIR"?:steamhappy: